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EA Disappointed With Titanfall 2 Sales But Remains Committed To The Series


Posted on February 2, 2017 by Rae Michelle Richards

During Electronic Art’s most recent earnings call executives from the company discussed the company’s view on Respawn Entertainment’s Titanfall 2. It turns out that despite large amounts of critical acclaim, especially for its’ single player campaign, and high user satisfaction scores this FPS sequel failed to live up to EA’s expectations.

Even in the face of disappointing sales numbers, EA has recommitted itself to the support not only the already released 2016 sequel but also the franchise as a whole. Titanfall 2 will continue to see new maps, modes and cosmetic DLC released throughout its life, it is not known if the next Titanfall title will be developed internally at Respawn but their deal with EA does provide Respawn with the ownership rights to the franchise.

No particular reason for the less than expected sales figures was provided but could it have something to do with the fact that Titanfall 2 was released one week after EA’s other massively successful shooter Battlefield 1 and a week prior to the launch of Call of Duty: Infinite Warfare? With so many shooters releasing in such a short time I wouldn’t be surprised if more than a couple of folks decided to only pick up one of the three excellent FPS titles released back-to-back-to-back last Fall.

Here is a quote from the investor’s call:

“Titanfall 2 delivered the next important step in this new franchise we are building with our partners at Respawn – a highly-rated, action-packed experience that has thrilled players in the year’s biggest category. Player satisfaction scores for Titanfall 2 are among the highest in our portfolio, showing just how much fun players are having with this game. Titanfall 2 will be played for a long time to come, with new maps, modes and content updates continuing to expand the experience and engage our players. We’re excited about our long-term plans for the Titanfall franchise.”

[Source]


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Call of Duty & FIFA 17 Maintain Top Sales Spots In First Week of 2017 In U.K


Posted on January 9, 2017 by Rae Michelle Richards

In the first post-holiday sales charts for the United Kingdom both the juggernaut Call of Duty and FIFA franchises have maintained their stranglehold on the top two sales positions heading into the second week 2017.

While established top contenders like COD may not have budged from the top spot the lower rankings did see quite a bit of a shuffle with Microsoft’s Forza Horizon 3 jumping up 7 places to claim the 5th spot this past week.  Also up in the charts  is Nintendo’s Pokemon Sun & Moon which climbed 4 ranks to clinch the 9th position in this week’s top ten.

Here are the top 10 games for the UK for the week ending January 7th:

  1. Call of Duty: Infinite Warfare
  2. FIFA 17
  3. GTA V
  4. Battlefield 1
  5. Forza Horizon 3
  6. Watch Dogs 2
  7. Mafia III
  8. Rocket League
  9. Pokemon Sun
  10. STEEP

Although I didn’t particularly care for Call of Duty’s repetitive rehash of Black Ops III’s mechanics it does seem to be quite popular with our European counterparts. Just this past weekend Jason reviewed Pokemon Sun & Moon – which he awarded an absolutely perfect score, 5 out 5 stars.

Did you play any of the U.K’s top ten games over the holidays? What are your top ten upcoming games for any platforms in 2017? Let us know in the comments section.


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Battlefield 1 Minimum PC Specs Revealed: Is Your Rig Prepared?


Posted on September 19, 2016 by Rae Michelle Richards

DICE and Electronic Arts have revealed the minimum PC specs for the upcoming Worldwide 1 inspired first person shooter Battlefield 1. In terms of minimum specifications the game doesn’t require top of the line hardware to run on the lowest settings – either a Radeon 7850 or NVidia 660, so those running video cards four generations or newer should be good. In terms of the recommended settings – NVdidia’s newer 1060 3GB and AMD’s surprise launch of the summer the Radeon 480 are the recommended cards.

Here are the full details:

MINIMUM SPECS

OS: 64-bit Windows 7, Windows 8.1 and Windows 10
Processor (AMD): AMD FX-6350
Processor (Intel): Core i5 6600K
Memory: 8GB RAM
Graphics card (AMD): AMD Radeon™ HD 7850 2GB
Graphics card (NVIDIA): nVidia GeForce® GTX 660 2GB
DirectX: 11.0 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 50GB

RECOMMENDED SPECS

OS: 64-bit Windows 10 or later
Processor (AMD): AMD FX 8350 Wraith
Processor (Intel): Intel Core i7 4790 or equivalent
Memory: 16GB RAM
Graphics card (AMD): AMD Radeon™ RX 480 4GB
Graphics card (NVIDIA): NVIDIA GeForce® GTX 1060 3GB
DirectX: 11.1 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Available Disk Space: 50GB

bf1_2

DICE also took some time to thank the millions of users who played the Open Beta on PC, PS4 and Xbox One earlier this Summer. Over 13 million players logged in and tried the game out before its retail release and player feedback have lead to some major changes for Battlefield 1’s conquest mode.

Here is what DICE’s Lead World Designer Daniel Berlin had to say about the changes coming to Battlefied 1’s conquest mode prior to release:

“We’re going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!” That is why we’re going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!” 

Changes are also coming to the light tank, which DICE feels was a bit too powerful in the open beta and horses which also could a bit of balancing considering they could take rockets directly to the face.

Here’s a bit about what’s coming in terms of vehicle balancing:

“We’re also looking into balancing other elements, including the weapons and vehicles. The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment. ” 

What did you think of the Battlefield 1 open beta? Does your rig meet the minimum specifications outlined by EA and DICE? Let us know in the comments section.


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