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Battleborn Reaches The End of Its Life

Posted on September 17, 2017 by Rae Michelle Richards

Gearbox Software’s FPS / MOBA mash-up Battleborn will see its final update released later this fall and while the servers will remain online “for the foreseeable future” the game will not receive any new content or patches.  Pretty sad for a game that went Free to Play less than three months ago – but remember in Gearbox’s own words, Battleborn was never F2P but simply an “unlimited demo”. 

You might remember the short-lived Overwatch Vs. Battleborn “rivalry” that sprung up in May 2016 after both games were slotted for release that same month. Both games had a few similarities – a roster of hero characters with unique abilities, FPS gameplay with different objective types and while both games focused on co-operative teamplay, Battleborn took a lot more from the MOBA playbook when compared with Overwatch – with A.I minions and defensive structures that could be bolstered by players. 

Battleborn got absolutely trounced by Blizzard’s behemoth of a game – eventually ceding so much market share to other titles that the game had only a couple of hundred players online at any given time before the “unlimited” trial was released this past June.  Gearbox’s changes would bring in a strong population boost with an all-time peak of 12,000 players – sadly today this is down to less than 120 players according to Steam Chars. 

For the few that hung around for the long haul Gearbox will release a final patch with brand new skins before closing this chapter of their history to work on an “unannounced title”. 

Here is, in part, a statement from the game’s Creative Director:

“As of this week, there will be no more Battleplans and there is currently no planned content after the Fall Update. Details of any future changes or news will be made on our forums or through social media, so keep your radars on.

Never fear! Battleborn is here to stay. Nothing is changing with Battleborn, and the servers will be up and active for the foreseeable future. We announced the Fall Update for the game at PAX including some new skins, themed around some of your favorite Borderlands characters! That update will also include some updated title art (more full bar titles!) for the more significant challenges in the game, as well as some additional Finisher Boosts and Taunts. Also, there are minor balance changes in that patch.

If you’ve been paying attention to recent news from the Gearbox Panel at PAX West, you’ll have heard that many folks at Gearbox are working on a highly anticipated project. Although I’m sad my time on Battlebornis coming to a close, I’m happy to announce that I will play a significant role on this highly anticipated but unannounced game, and I’m sure you’ll be hearing some from me again in the future regarding Gearbox games.”



Battleborn Beta Review

Posted on April 20, 2016 by Fionna Schweit

Review by our newest Reviwer, so new she doesnt even have an account: Kylie Trace

Sometime last summer I started hearing about Battleborn, a sci-fi/fantasy first person MOBA developed by Gearbox Software, the creators of Borderlands. Battleborn’s graphics are solid and have a cartoony feel that really adds to the colorful battlefield. The number of playable characters means that there’s something for everyone. I thought it looked fun, so I was excited to hear it was going to have an open beta which would give me the chance to check it out before its actual release.

The basic plot is that there’s only one star left in the galaxy and a whole slew of heroes from different backgrounds must come together to protect it from being destroyed. The heroes (known as Battleborn) come from 5 different factions, ranging from a crew of anarchists known as the Rogues to members of the LLC (Last Light Consortium) whose main focus is to continue to profit economically. Either way they all have to work together to stop the end of the galaxy, but you still get the feeling that everyone has a “this town ain’t big enough for the two of us” attitude when you read each of the characters back stories. These stories have to be unlocked and are pretty rewarding if you’re interested in the character, but it takes a bit of grinding. Sometimes a character’s lore is only unlocked if you get someone else to play one specific character with you 5 times. It’s just chance if someone else wants to play that character unless you can get someone you know to do it.


The diverse cast of Battleborn

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Battleborn characters Ghalt and Deande showcased in new videos

Posted on January 25, 2016 by Fionna Schweit

Battleborn, the new multiplayer shooter from Gearbox just got some new video content.  Deande, and Ghalt are featured in new video content released today. Ghalt wields dual shotguns, has a gap closing hook, and can deploy traps. Deande appears to be much more stealth oriented with a melee attack and a cloak that makes her invisible.

There is a lot of footage in the two new trailers, players new to the game will notice that Gearbox’s trademark cell shaded look is also present in the new team based co-op shooter. The RPG style skill system is also shown, appearing to be a strand of DNA like choices which allow the player to “build” different ways. Mostly what I take away from these two trailers is that this is going to be a very combat oriented game, with fast paced shooting bolstered by objective based game play. Very little is currently know about Gearboxes co-op MOBA style shooter, but a beta earlier this year was well received by those who were able to play.

Battleborn will see a full release in May and there was a beta preview late last year, during which players got a very small taste of the new games world and characters. Hit the jump to see the videos and look out for our review of Battleborn when it releases in May.

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