August 22, 2016

Savage Lands Is Actually Pretty Neat

Posted on August 22, 2016 by Les Major

Savage Lands Campfire

As far as early access goes and something that was nearly given away on the base tier of a recent Humble Bundle, Savage Lands is actually a pretty fun experience. At first glance I just assumed it was a basic indie Elder Scrolls sort of game, but it actually falls more into the survival and crafting genre. Sure this early access experience is still a little rough around the edges, but it’s the basics that kind of work the best for it. Stepping out of the way of lunging skeletons, strafing around an enraged boar, firing that one last arrow that hits a deer yards away while you’re character is starving to death, there’s a lot to be said about the little things.

Savage Lands dumps you on the shore of a pretty rough island. The aforementioned skeletons are just one of the dangers you’ll encounter. Let alone starving, freezing to death, and other fun activities. Normally you’d prepare to explore and set off without a care in the world. Meanwhile in this title, you’re more concerned with getting set up at the start. On the plus side there is gear to discover nearby, places to begin turning into a home, and trees to cut down to keep a fire stoked to cook your meals. As the Humble Bundle theme stated, it’s more about survival.

In a way, that makes Savage Lands more of a medieval Lost In Blue rather than an Oblivion like adventure. You could just sit on the beach and watch the icebergs drift by, or you can get going and start establishing yourself in this harsh and savage land.

Things are still rough, and the odd time I’ve been caught up on a hillside or a doorway, but it’s something different. There is a multiplayer component as well, so if you’d rather wander the world with some companions, that’s an option too. I was happy just to see that there was a single player local mode. Still, it’s a fun experience if you’re just looking to take things slow, collect up your resources and enjoy the chilly wilderness. Especially if you picked up the bundle, be sure to actually give the game a go. It’s shaping up to be quite the neat adventure.


SWD tech is off to an interesting start with it’s first game, Pixel Noir

Posted on August 22, 2016 by Meghan Kass

SWD tech games is an indie development team founded in 2013. This diverse group of passionate game developers, co founded by Len Stuart and Kunal Mujmdar, are going to be releasing their first game in November. After working in the industry on multiple types of projects from small to AAA, the group has successfully come together to crowd fund and develop Pixel Noir.


Pixel Noir is a retro style RPG game in which you are a detective who has lost his career as a police officer, his partner and his sanity; you must piece together what happened and through detective skills, making sense of hallucinations and finding allies, prove your innocence.  The game displays a turned based combat system, similar to a JRPG, has a focus on a rich story and characters. Straight from the 16 bit era of the SNES, this game finally has a demo after one failed Kickstarter and a successful second crowd funding effort and has also been greenlight on steam and became a Kickstarter staff pick. They have promised two crossover elements with other indie games, including Shovel Knight and Heart Forth Alicia. According to the Kickstarter, there will be Easter eggs and moments that reference these games, though details are still yet to be announced. These crossovers were sought out by SWD tech because they were inspired by fellow developers such as Yacht Club Games.

The developers plan to include features that will make a mobile phone version of the game easier and also plan to make the game available cross platform, which includes a 3DS version due to meeting their stretch goals. As there are updates on this game, SWD tech has been updating their development blog, Facebook and Twitter. You can follow this indie developer’s story and try out their demo on their website .

You cannot pre-order the game as of yet, but the website states they have plans for pre-orders and exclusives in the near future.



Fairune 2 submitted to North America/Europe Lotcheck

Posted on August 22, 2016 by Jason Nason

Circle Entertainment has had a string of new releases over the last little while, with Kingdom’s Item Shop last week and Ambition of the Slimes the week before that. Fairune 2 could be added to that list very soon.

The publisher announced on their social media platforms early yesterday that the sequel has been submitted for lotcheck to both Nintendo of America and Nintendo of Europe. The game was released last month in Japan.

Developed by Skipmore, the game is the sequel to Fairune which was released in 2014.

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Canadian PlayStation Plus Price Increase Is Anti-Consumer

Posted on August 22, 2016 by Rae Michelle Richards

North American gamers are facing the first price increase for PlayStation Plus in the services history the company stealthfully announced today. In a notice emailed to members whose memberships are about to lapse, including one on our staff, Sony outlined that the price of the service will be increasing on September 22nd in the North American region.

On the PlayStation Blog an updated post read:

Starting on September 22, 2016, prices for PlayStation Plus memberships will change to $59.99 USD/ $69.99 CAD for twelve months and $24.99 USD/$29.99 CAD for three months. The monthly plan will change to $11.99 CAD in Canada, and remain $9.99 USD in the U.S. If you are a current member, the new prices will take effect if your membership renews on or after this date.

Prices will increase by $10 USD in the United States and an absolutely shocking $20 CDN in Canada. While many have pointed out that this price increase brings the services’ price in line with Microsoft’s Xbox Live offerings it actually makes PlayStation Plus $10 CDN more per year when compared with Xbox Live.


Is this price increase anti-consumer as some have pointed out? Hell yes it is. I’m not saying that Sony can’t price their product at a similar rate to the competition but that isn’t what they’ve done in Canada. Not only is their product now more expensive than Microsoft’s but according to Statistics Canada the CPI (cost price index) inflation value for the past 5 years that Plus has been active for comes out to roughly 10.5%.  Septembers price increase on PS Plus is equal to 33% or 3x the rate of inflation. Sony clearly just wants more of your cash without providing any additional benefit to the end consumer.

It is highly advisable that Canadian gamers either renew their PS Plus through their consoles before the September 22nd deadline or pick up a redeemable card at retail before they are phased out. Below are a few retailer links that will guide you to discounted cards:

PlayStation Plus launched in 2010 and provides subscribers with “free” games in the form of timed rentals tied to the owner’s subscription expiry date. The service generally provides two games per PlayStation platform – PS3, PS3 and PS Vita per month. In addition PlayStation Plus is required for online multiplayer on PlayStation 4 and for the use of the PlayStation Cloud game-save service.

Vita Sacrifice


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