March 24, 2016

Hands On With Adventure Quest 3D & A Chat With Artix

Posted on March 24, 2016 by Rae Michelle Richards

Adventure Quest is one of those intellectual properties that feels timeless, not in the fact that it has never advanced, but in the sense that it has always just kind of been around in one form or another since 2002. At GDC 2016 I got the chance to sit down with a member of the Artix development team working on the game, as well as play a pre-beta version of their new cross platform MMO, Adventure Quest 3D.

After a successful Kickstarter campaign which raised almost double their initial goal, totalling over $368 000 USD, Artix Entertainment is busy reimagining their classic Adventure Quest property for a new dimension – the 3rd dimension!  At its core AQ3D is a cross platform MMORPG that appears very reminiscent of early WoW – that means lots of bright vibrant outfits and tons of people casting any number of spells.


Right now the game is still in a pre-beta state which means that there might be some kinks to work out before it is ready for the general public. The art team have been working over time to not only make a few fan favorites 3-dimensional, like the box goblins, but also create an entire line-up of new monsters and races unique to AQ3D. In the build I played 3 different classes were selectable, with the Warrior class being the one I chose but there will be many more classes available in the final build.

The instances in AQ3D are also scalable meaning if you want to spend 10 minutes on your way home from work killing mobs by yourself you can or you can party up with dozens of other players and take part in the hardcore mode raids. Players will also be able to summon their friends and if they are not at your level the game’s “sidekick system” will automatically scale their level up to match yours.


Probably the best part of AQ3D aside from its fun real time combat and colorful art style is the fact that the game is cross-platform. You can run an instance on your phone and instantly switch to a laptop or desktop without anyone knowing. At launch it will support Windows, Mac, iOS and Android – I did ask about a Linux client and was told that the devs get a lot of requests! The game is being built on Unity, so presumably a Linux client can’t be out of the question if the demand is there.

When I sat down with one of the developers from Artix Entertainment I wasn’t expecting to be greeted with such enthusiasm. As you can clearly see in the embedded video below, the folks making this game clearly have a passion for AQ and its dedicated fan base.

[youtube id=”ktMKqXLY2tY”]


Broken Bootlegs- Experiences with Wisdom Tree

Posted on March 24, 2016 by Erika

Wisdom Tree logo

Broken Bootlegs is a weekly series covering unlicensed games (also known as bootleg games) for mainly 8-bit and 16-bit consoles. This week’s edition covers a few of the unlicensed games I’ve played for the NES and Game Boy that were produced by Wisdom Tree.

A long, long time ago, in an early-90s era far far away, I was starting to realize how fun Game Boy and Atari 2600 games were, and my parents were mostly careful that I didn’t play anything overtly awful or violent. Being brought up in a Christian household, my mom tried to make sure I stayed innocent enough and she’d shop at the local Christian Bookstore every so often while taking me with. I usually got to go to Funcoland either before or after we spent time in the store so I didn’t complain too much. I remember one day that the bookstore had an NES set up with a couple of different Biblical-themed games and I was pretty much glued to them while mom browsed around the store. It’s bible-themed so it’s ok, right? Right. The three games that really stood out were Joshua & The Battle of Jericho, Exodus, and Bible Adventures. Read More


Have at the G900 Chaos Spectrum the newest flagship from Logitech

Posted on March 24, 2016 by Fionna Schweit

Logitech makes some of the best mice in the industry the G (gaming) series of mice have unparalleled sensors, features and design. Now Logitech have taken all that they learned from the early G series, made it wireless and given birth to the G900.


A wireless ambidextrous work of art. The G900 features the PMW-3366 sensor (that scales up to 12,000 DPI), a brand new switch design for left and right click and an extremely light body. Logitech reports this mouse weighs in at just 107 grams and that with its new battery technology a battery that will run for a continuous 24 hours of gaming time with the RGB lighting on, or top 30 with them disabled. Thats a pretty bold claim. While I have not been able to test it myself, if its anything like that old G400s that I have been using for the last three years then its going to be super reliable, light, fast, and durable.  Logitech is touting the weight as giving you an advantage allowing you to move quicker and react faster, will less delay because of your mouse.

See those tumb buttons on that picture up there? Those are magnetized and removable. No more hitting the thumb button that you have mapped to the back key while your playing some game and cursing at how you lost because of your “dam mouse”. In case you are wondering my beloved G400s does not have this feature and I often press these buttons by mistake and end up wishing it did. g9001

this rather exaggerated take down pic shows you the two flat panels you can put in place of the clickable ones, and the whole thing is held together via magnets.  Some gamers may be worred about latency with a wireless mouse, but if you so desire it only takes about 5 second to turn this from wireless traveler, in to wires machine. The whole set up looks quite nice, though i do question the ergonomics of having a large gap between the palm rest and the buttons. I will have to reserve judgement untill I get my hands on one myself. If you are really desperate to read a direct impressions article, PCGamer did one. All of the great tech packed in to such a small package will cost you, Logitech have set the price of their new flagship at $150 placing it at the top (at least for price) of the gaming mouse pile. The mouse is set for full release in April, and if it doesnt break the bank I expect to get one to test it out at the very least.


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