Tag Archive

All of Titan Fall 2’s DLC will be free


Posted on June 21, 2016 by Fionna Schweit

It is all too easy to lose sight of news post E3 and just talk about all of the amazing games you played, things you saw, and stuff you did. However something as important as this shouldn’t be ignored. Titan Fall was a good shooter, its lack of campaign kept it back from being great, and it had a few mechanics that needed tweaking, but it introduced several elements that most modern shooters now emulate.  So good was it that even with lack luster sales on PC and a fan base that cried for a single player experience in its rich world it is still getting a sequel. Rae and I both got to play that sequel at EA’s fanfest, and we will bring you a review when its out, you can read the preview here. Now I fully expected EA and Respawn to fuck up the sequel with that oh so EA day one DLC. So you can imagine my surprise when last week it was annoucned that all of the DLC for the game would be free.

During EA play Titanfall 2’s lead programmer Jon Shiring said: all of Titanfall 2’s maps and modes will be free. “One of our lessons is we’re not gonna sell maps anymore,” Shiring says. “All the modes and maps coming to Titanfall 2 after release will all be free.”

titanfall2

Well that awesome I thought at the time, and well still mostly do. Now we are getting a little bit more detail about what really went in to that decision. Vince Zampella head of Respwan entertainment said yesterday: “We still want to provide post launch content because people want it, but it’s not free to do. If we’re going to support the game, that costs money. The specifics aren’t nailed down yet, which is why it’s really hard to talk about it, but the smart money would seem to be on paid DLC that won’t keep people from playing together if they don’t all have it: cosmetic items, boosts, and that sort of thing.”

I have never minded cosmetic DLC, and find that I even end up buying some usually, especially if it has that cool element of gambling or randomness like crates in Overwatch, or cases in CS:GO. I guess we wont know what exactly the DLC model will be until Titanfall 2 comes out on Octobter 28, but we do know it wont involve maps or game mode, so good on you Vince and EA.


0

Titanfall 2 Retail Displays Deploy Without Notice – Reveal Soon?


Posted on February 29, 2016 by Rae Michelle Richards

Take this with a grain of salt but fans of Respawn Entertainment’s Titanfall have begun to hype themselves up for the supposed incoming reveal of the game. All of this kicked off this morning when NeoGaf noticed that a twitter user by the name of Niall Maher noticed a “Titanfall 2” display box in the PlayStation 3 section of a local retailer.

A few hours later it was found that the game is also listed on Amazon.co.uk for the PlayStation 4 although it currently it has no description is simply filled with “to be determined”.

Could the reveal of Titanfall 2 be only a few days away? Perhaps Microsoft revealed it at their recent closed doors media briefing in San Francisco, the embargo from that event drops tomorrow morning (March 1st). We will of course update this story if anything official is announced.


0

Microsoft Says Xbox One Cloud Tech Available to Any Game, Including PS4 Exclusives


Posted on December 21, 2015 by Fionna Schweit

Phil Spencer

In a move that most people would call confusing, Phil Spencer said yesterday that Microsoft will not prevent anyone from using its Azure platform for cloud computing for gaming. DualShockers is reporting  that a fan asked on twitter about Titanfall 2 and how they would “hate to see the franchise lose out on Azure Cloud computing and servers.” Spencer replied: “Azure services are available to any game, even other platform’s exclusives. We wouldn’t keep someone from using.”

oh, ok then, so basically what Phil is saying is Azure for all? This is pretty huge. He went on to tweet . “I know people want me to comment on specific 3rd party games, I just can’t. Sorry,” So we don’t  know what or when but I think its safe to assume that we are going to be getting some multi-platform games that utilize the Azure cloud computing features, at the very least.

Personally I hope this means that we get a lot of games with destructible worlds like Crackdown which runs part of its multiplayer on the Azure cloud to allow for enhanced destruction.


0

Get the latest articles and news from BrokenJoysticks and a selection of excellent articles from other sources.

Simply fill out the form below and you’ll be on your way to getting our upcoming newsletter.