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SEGA Does What Nintenwon’t With SEGA Genesis Classics


Posted on November 28, 2018 by Rae Michelle Richards

The rivalry between Nintendo and SEGA that was forged in the crucible of 90s  video game marketing has been so exhaustively covered that there are multiple books about the subject (personally I’m partial to “How Nintendo Conquered America” and “Service Games” myself). Twenty plus years onward game companies are still trying just as hard to sell us their products, yes the whole Sonic Vs. Mario thing was entirely corporate marketing to sell a product, “system wars” at its’ core is absolute nonsense. Nintendo’s own Switch Console reveals two very different strategies when it comes to releasing classic titles and in my opinion SEGA is willing to do what Nintenwon’t. 

Studying The Classics

Retro gaming isn’t just the domain of lesser known emulators running on a PC these days, although emulation still remains a viable and valid way to enjoy older titles – they’ve long since found their way onto modern consoles with Nintendo’s Virtual Console service pioneering the idea all the way back in 2006. The packaging of older titles together onto a number of platforms has moved from solely the domain of hobbyists into the mainstream with the accessibility of platforms like Android and the digital distribution that has become the norm. With companies like SNK putting a large swath of their back catalog onto the E-shop and SEGA soon following suit with next week’s release of the Genesis Classics Collection, Nintendo’s three different models of distribution for classic games seem inadequate.  

Retro gaming collections are always a bit of gamble for players because due to the sheer volume of titles included there bound to be more than few that are simply mediocre or possibly complete unknowns. In the case of the upcoming Genesis Collection there are the well known standouts: Sonic 1 & Sonic 2, Eco: The Dolphin and Streets of Rage – all SEGA classics. It is doubtful that anyone is purchasing the SEGA Collection to simply play Super Thunder Blade or Vectorman, but for the few lesser known titles in these collections the amount of variety is impressive. Want to play an action platformer? Play any of the Sonic games. Love RPGs? Three Phantasy Star titles and Beyond Oasis have you covered. Want to play a classic side scrolling Beat ‘em up while on the way to work? Streets of Rage I through III are the games for you.   

Games Included In The Upcoming SEGA Genesis Classics Collection

  • Alex Kidd in the Enchanted Castle    
  • Alien Soldier    
  • Alien Storm    
  • Altered Beast    
  • Beyond Oasis    
  • Bio-Hazard Battle    
  • Bonanza Bros.  
  • Columns    
  • Columns III    
  • Comix Zone    
  • Crack Down    
  • Decap Attack    
  • Dr. Robotnik’s Mean Bean Machine    
  • Dynamite Headdy    
  • Ecco the Dolphin    
  • Ecco: The Tides of Time    
  • Ecco Jr.   
  • ESWAT: City under Siege    
  • Eternal Champions    
  • Fatal Labyrinth    
  • Flicky   
  • Gain Ground    
  • Galaxy Force II   
  • Golden Axe    
  • Golden Axe II    
  • Golden Axe III    
  • Gunstar Heroes    
  • Kid Chameleon    
  • Landstalker    
  • Light Crusader    
  • Phantasy Star II    
  • Phantasy Star III: Generations of Doom    
  • Phantasy Star IV: The End of the Millennium    
  • Ristar    
  • Shadow Dancer: The Secret of Shinobi    
  • Shining Force    
  • Shining Force II    
  • Shining in the Darkness    
  • Shinobi III: Return of the Ninja Master   
  • Sonic the Hedgehog   
  • Sonic the Hedgehog 2   
  • Sonic Spinball    
  • Sonic 3D Blast    
  • Space Harrier II    
  • Streets of Rage    
  • Streets of Rage 2    
  • Streets of Rage 3    
  • Super Thunder Blade    
  • Sword of Vermilion    
  • The Revenge of Shinobi    
  • ToeJam & Earl    
  • ToeJam & Earl in Panic on Funkotron    
  • Vectorman    
  • Vectorman 2    
  • Virtua Fighter 2    
  • Wonder Boy III: Monster Lair    
  • Wonder Boy in Monster World   

Retro Consoles Reborn


Like it’s release on other platforms, SEGA Genesis Collection’s presentation on the Nintendo Switch is a love letter to the early 90’s to mid 90’s gaming scene that birthed SEGA as the first  rival to Nintendo’s decade plus of domination in popular culture. Selecting which of the 50+ titles you’d like to play isn’t as simple as scrolling through a menu and selecting a game. Instead players are presented with a 3D snapshot of what a 90s teenagers room might have looked like if they’re were a total “SEGA Head”. Posters for Altered Beast and Golden Axe are hastily hung, with the edges curling. A small 13 inch-like CRT television blares static at the player with a shell of titles available to the immediate right. SEGA has taken a lot of care in capturing a very specific aesthetic when it comes to the SEGA Genesis Collection.

During my first few hours with the SEGA Genesis Collection I nostalgically flew through the opening few levels of Sonic The Hedgehog II – complete with A.I Tails sacrificing himself to the gods of speed over and over again. After clearing Chemical Plant Zone, Green Hill Zone and sadly after succumbing to the devilish hell waters of Chemical Plant Zone a few too many times I decided to switch things up a bit (heh!). Scrolling through the virtual bookshelf of games I settled upon Streets of Rage III, a game that I hadn’t played myself but was aware of – sort of. As the cartridge slide into the polygonal genesis and the small television went from static to the familiar SEGA logo, I couldn’t help but remember slipping SNES games from their plastic cases and swapping them out. For those of us who grew up during the 16-bit era or owned a Genesis / SNES, playing the SEGA Genesis Collection is a pleasant dose of nostalgia.

On the technical side SEGA Genesis Collection provides a number of modern conveniences and technical options that didn’t exist on the real SEGA Genesis. Some of these allow for multiple forms of pixel smoothing and up scaling to make the 16-bit experience shine on modern flat screen televisions. Supported pixel smoothing modes include bi-linear, EPX, HD4X and XDQ if those are appealing. For the less technically inclined the option to stretch the Genesis image to 16:9 full screen is also supported – or if you’re more of a purest 4:3 border-less is also available. For me the visual flair that drove home just how deep the emulation options SEGA has included was a virtual CRT television with adjustable viticulture and scan-lines. If you want to recreate the experience of playing the SEGA Genesis on a old, dying, CRT – you can do it here. Each of the 50 games included in the collection also support Quick Save and Quick Load with the flick of the Joy-Con’s joystick. All of the buttons are also completely remappable, something that would have been amazing to have 20 years ago.  Not included are any sort of Game Genie or Gameshark like cheat menus, with an officially supported emulator this robust it’s a bit of a missed opportunity to let player become completely over powered. All and all SEGA’s emulator works fantastically on Nintendo Switch with no noticeable slowdown and a ton of tweakable options to boot.

A Fragmented Legacy

When all is said and done, SEGA has outclassed Nintendo in terms of their classic offerings on Nintendo Switch with the impending release of just the SEGA Genesis Collection. While not every noteworthy SEGA Genesis or even cross-console release is contained within the small 1GB download, the technical features, presentation and sheer variety of titles is leagues ahead of Nintendo’s official offerings via the Nintendo Entertainment System app. Nintendo banked on the low price-point ($20 USD) and Netflix style addition of games over time to sweeten the deal when paid online was introduced earlier this Fall. What we got was a bare bones selection of NES games which have appeared on multiple iterations of the Virtual Console over the past decade+, but with new restrictions like not being able to play them offline after a week because the NES App has to phone home. Honestly, who is looking for classic games and is going to subscribe to Nintendo Online simply to play Baloon Fight for the 100th time?

SEGA took the time to curate a selection of their first party offerings from the 9 years of the Genesis’ life and offer up most of the essentials plus some cool extras. Allowing players to re-map controls, forward and rewind gameplay. tweak graphical smoothing settings and even bypass the technical limitations of the Genesis Hardware puts their offerings miles above Nintendo’s own and on par with the complete cabinet customization that SNK has been offering on their single title Arcade Archives releases since the Switch launch. Icing on the cake is SEGA’s ability to nail down the 90’s aesthic in the menu presentation and the inclusion of in-collection achievements for a selection of the titles available. Did we need two versions of Columns? Probably not, but what they delivered more than makes up for it.

Where does this leave Nintendo? Well most of their big name retro games either aren’t available on Switch because SNES and GBA compatibility hasn’t been confirmed. This means first party games like Super Metroid, Super Mario World, A Link to The Past and others are locked behind aging digital store fronts like the Wii U E-Shop and are not portable. Or trapped forever on a limited number of units of 3DS ambassador units, or lastly, set to be forever unavailable – like Ogre Battle (SNES), Final Fantasy 3 (SNES), Super Star Wars Trilogy (SNES), Clayfighter (SNES / Genesis) and a whole pile of Turbo Graphics 16 games -that will be lost when the Wii  E-Shop goes offline next January.

 

 [Sources: SEGA Font Via SEGA FONT GENERATOR | https://fontmeme.com/sega-font/
SEGA Vs Nintendo Image Via Youtube ]

SEGA of America provided Broken Joysticks with an advanced copy of the SEGA Genesis Collection for Nintendo Switch for editorial purposes.


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NES Classic to be restocked starting on June 29th


Posted on May 13, 2018 by Jason Nason

Good news. If you were one of the many who missed out on getting your hands on the NES Classic Edition in 2016, Nintendo has announced that the mini edition of the classic console, which was plagued with stock shortages when it was first released, is due to be restocked next month.

The NES Classic Edition will return to stores on June 29th. This system as well as the Super NES Classic Edition are expected to be available through the end of the year.

This announcement follows news that Nintendo will be launching streamable NES classics as part of their Nintendo Switch Online service, which launches in September.


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SNES Classic to include a “rewind” feature


Posted on August 22, 2017 by Jason Nason

Nintendo revealed today at Gamescom that their upcoming Super Nintendo Entertainment System: Super NES Classic Edition system will include a Rewind feature.

The feature will let players rewind their gameplay to retry tricky sections, pick up missed items or simply run through an area again to see if anything was missed.

The rewind time depends on the kind of game though. Players can go back a few minutes in role-playing games such as Super Mario RPG: Legend of the Seven Stars, while action titles such as Super Mario World offer around 40 seconds, ideal for re-trying short segments of gameplay.

The system also comes with optional frames that can be wrapped around the on-screen display for each game.

The system is also now available for pre-order from many retailers including EB Games. The system retails for $99.99 CAD. It will be available on September 29th.


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25 Years Later The SNES Mouse Is Being Re-Released


Posted on June 29, 2017 by Rae Michelle Richards

Some of you reading this might remember the SNES paint program Mario Paint and the Super Nintendo styled mouse that came packed with the cartridge. Twenty-five years after the peripherals’ initial release for Ninty’s fourth generation console, it is seeing a resurgence thanks to a Nintendo partner – hardware manufacturer Hyperkin.

I can’t seem to find which company manufactured the 1990s original version of the SNES mouse so perhaps Nintendo produced it themselves. Hyperkin’s re-release of the pointing device adopts the same grey color scheme, small physical size and twin purple buttons that made the OG mouse so unique. One particular change with the 2017 Hyperkin version is the length of the cord – 1992’s version had a cord that was shorter than that of the included SNES controllers. They’ve kept the SNES controller port support as well, meaning that this mouse will work with existing Super Nintendo consoles and the upcoming Super Nintendo Entertainment System Classic.

Here are a few promo shots and the official features list from Hyperkin:

  • SNES compatible
  • Perfect with Mario Paint and other compatible SNES mouse titles
  • Iconic retro-style color scheme
  • Smooth and responsive cursor control, perfect for drawing, commanding troops, or fragging enemies
  • 6 ft. cable

The Retro Style Mouse will retail for $19.99 USD, no word on if we’ll be able to hack Mario Paint on to our SNES Classics when they become available. Other games that supported the mouse back in the 90s included the arcade port of Terminator 2 and the SNES version of Jurassic Park – needless to say those won’t come standard on the SNES Classic either.

[Source: Hyperkin | Header Image Source: Moby Games]


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SNES Classic On The Way This September


Posted on June 26, 2017 by Les Major

SNES Classic

Nintendo made the announcement just moments ago that indeed there will be a SNES Classic! Rumors and speculations have been circulating lately but thankfully Nintendo has confirmed the systems existence. What a great set of games too including the officially unreleased game, Star Fox 2!

The SNES classic will be released September 29th and is listed as being $80 USD.

Here are the included games:

Contra III: The Alien Wars™
Donkey Kong Country™
EarthBound™
Final Fantasy III
F-ZERO™
Kirby™ Super Star
Kirby’s Dream Course™
The Legend of Zelda™: A Link to the Past™
Mega Man® X
Secret of Mana
Star Fox™
Star Fox™ 2
Street Fighter® II Turbo: Hyper Fighting
Super Castlevania IV™
Super Ghouls ’n Ghosts®
Super Mario Kart™
Super Mario RPG: Legend of the Seven Stars™
Super Mario World™
Super Metroid™
Super Punch-Out!! ™
Yoshi’s Island™


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