The biggest show in gaming, E3, is still almost two months away but we now know when MS will host their Xbox One focused press conference. According to IGN MS will host their live-streamed conference on Monday June 13th at 9:30 AM PST.
We don’t know what Microsoft may reveal at this year’s E3 although a few titles do standout: Gears of War 4, Crackdown 3 and 2017’s Scalebound.
Broken Joysticks staff will be on the ground in LA for this year’s E3. When something huge breaks we will bring it to you.
Warning: In order to discuss Quantum Break’s plot effectively this review does contain spoilers up until the end of Act 1 and also contains descriptions of late game abilities.
Finnish developer Remedy Entertainment returns with their first console game since 2012’s Alan Wake’s American Nightmare. Originally revealed alongside the Xbox One in 2013, after three years of development and a protagonist change can Quantum Break live up to expectations? Don’t skip time forward to read my closing paragraph – keep the timeline clear and read about why Quantum Break is one of the most ambitious sci-fi games available on any platform, not just the Xbox One.Read More
When I first looked at Marble Mountain, it reminded me of a game that I used to play back in my Commodore 64 days: Marble Madness back around 25 years ago. For people not familiar with that game, the goal was to guide the marble to the exit. Simple, right? With small pathways to navigate and obstacles that deliberately tried to knock you off, along with a very short timer proved many a gamer wrong. Lose enough marbles and you’ve lost the game while probably in a mood to throw a controller due to how difficult the game was. While this game looks deceptively easy to start out in, the difficulty ramps up decently quickly. Thankfully, this game gives some considerations and doesn’t have a lives limit, nor a strict time limit. Billed as combining the gameplay of Marble Madness and Super Monkey Ball (both game series I’ve played before), and giving a cinematic experience of Indiana Jones, Marble Mountain does a good job of conveying those concepts.Read More
Respawn entertainment has literally dropped the first teaser trailer for Titanfall 2. Clocking in at just 45 seconds it is rather short – giving the viewer a rundown about why it is so dangerous to be a mech pilot in the Titanfall universe. No official date for the game has been announced but it is expected to released sometime before March 2017. We will have more information on the game as soon as it becomes available.
Tuesday is going to be a big day for me and many thousands of other people. The first patch and bit of end game content is coming to Tom Clancy’s: The Division. That patch is set to bring a hi level raid, new gear in the form of green rarity set pieces, and massive changes to how looting and crafting work. If you read my review of The Division you know that Im pretty dang in to this game, like 80 hours level in to this game, so im pretty invested. So patch 1.1 coming on Tuesday has me very excited for what my character can now get in to. The full patch notes can be seen here on the UbiSoft website, but perhaps the most important detail has now leaked out. The full armor sets that will be available as a reward for the late game raids. You will get pieces of gear from this list (which will be of green rarity) by completing “the most challenging activities in Manhattan” which I take to mean the Dark Zone bosses and the Raid itself.
But here is what you click this for an image of the gear sets, and then a list after the jump of what each one is and what they can do. Good luck out there agent, craft those final recipies, make sure all your gear is set, and ill see you in Manhattan tomorrow ready for action. Make sure you come back here for our game guide on how to get Path of the Nomad, Striker’s Battlegear, Sentry’s Call, and Tactician’s Authority after I manage to collect them all.
Last week we brought you ton of news about Square Enix’s upcoming Final Fantasy XV but that wasn’t the only game that producer Yoshinori Kitase discussed. Kitsae also gave readers an insight into how the team’s approach to remaking the 19 year old classic Final Fantasy VII.
He pointed out that when Square announced the multi-part remake that fans were confused about how the developer would stretch the story across multiple games. Kitsae points out that allowing events to unfold from multiple points of view that the XIII series did well. Here’s the direct quote:
“When the project was first announced, people were confused by its multi-part nature, but the goal is to structure it more like Final Fantasy XIII than an episodic series.”
He also said:
“It will essentially be a full scale game for each part of the multi-part series. In XIII, each instalment told the story from a different angle. It was kind of like approaching an unknown territory in a sense.”
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Are you excited for the Final Fantasy VIIremake for current generation consoles? If Square Enix follows through with their multi-game promise hopefully we’ll get the first game next year for FF7’s 20th anniversary. We should see the subsequent entries a few years apart if the FFXIII release model holds true.