Tuesday is going to be a big day for me and many thousands of other people. The first patch and bit of end game content is coming to Tom Clancy’s: The Division. That patch is set to bring a hi level raid, new gear in the form of green rarity set pieces, and massive changes to how looting and crafting work. If you read my review of The Division you know that Im pretty dang in to this game, like 80 hours level in to this game, so im pretty invested. So patch 1.1 coming on Tuesday has me very excited for what my character can now get in to. The full patch notes can be seen here on the UbiSoft website, but perhaps the most important detail has now leaked out. The full armor sets that will be available as a reward for the late game raids. You will get pieces of gear from this list (which will be of green rarity) by completing “the most challenging activities in Manhattan” which I take to mean the Dark Zone bosses and the Raid itself.
But here is what you click this for an image of the gear sets, and then a list after the jump of what each one is and what they can do. Good luck out there agent, craft those final recipies, make sure all your gear is set, and ill see you in Manhattan tomorrow ready for action. Make sure you come back here for our game guide on how to get Path of the Nomad, Striker’s Battlegear, Sentry’s Call, and Tactician’s Authority after I manage to collect them all.
Set bonus (2): +4,000 Skill Power
Set bonus (3): +20% Skill Haste
Set bonus (4): Talent, Tactician’s Authority
Every 60k damage your group deal’s adds 1% skill power to you for a max of 100% bonus. Bonus is reduced by 1% every second the group isn’t dealing damage
Set bonus (2): +30% Headshot Damage
Set bonus (3): +20% Damage to Elites
Set bonus (4): Talent, Stalker
Headshots mark the enemy, increasing the damage inflicted on the target by 15% for a duration of 10 seconds each. A target can receive up to three marks.
Set bonus (2): +20% Enemy Armor Damage
Set bonus (3): +100% Critical Hit Damage
Set bonus (4): Talent, Shooter
Every consecutive hit deals 1% more dmaage. Stacks up to 100%. Missing shots drop bonus by 2%. Bonus is reduced by 1% every second.
Path of the Nomad:
Set bonus (2): +50% Scavenging
Set bonus (3): +20% Health on Kill
Set bonus (4): Talent, Nomad
When receiving fatal damage, you are instead healed to hull health. Can occur once every 10 minutes