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Star Citizen Alpha 2.0 is Live


Posted on December 12, 2015 by Fionna Schweit

Star Citizen

Highly anticipated space sim reaches major development milestone; early playable version combines space combat, FPS and multi-crew ships

LOS ANGELES, December 11, 2015 —  Cloud Imperium Games™ (CIG), the company behind the hugely popular  Star Citizen™ space simulation game, announced today that the game’s  Alpha 2.0 version is now available for all backers to play. Last night we covered pretty extensively the new features and using reddit and the games own forums estimated that the release would be last night. turns out we were right.

“Alpha 2.0 is a major breakthrough for Stars Citizen,” said Roberts. “It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Just a few of the exciting new features in Star Citizen 2.0:
·         EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
·         20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
·         Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
·         New flyable ships including the Constellation, the Retaliator and the Vanguard.
·         Large world tech – explore extremely large expanses of space seamlessly, without loading screens
·         Locations to explore:
o   One planet (Crusader)
o   Three moons
o   Three distinct space stations
o   One repair/restock station
o   Nine comm arrays
The game continues to surpass records for funding, and active players. RSI claims more than one million “citizens” and  there are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Despite the money and power the company stays humble. “We are forever grateful for our backers and fans,” said Roberts. “They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”

take a look at the alpha 2.0 trailer here  it sure looks like a doozy.

 


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