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Polara | REVIEW

Posted on September 24, 2016 by Jason Nason

I’ve played my share of runners with most of them being the endless variety. You run and run, avoiding enemies or other obstacles until you eventually fall. You try to beat out your top score or the scores others on a high score chart. But while Polara is a runner it’s not in the endless variety, which gives this game much more lasting power and makes it more satisfying to play.

The year is 2140 and a civil war rages between the upper and lower classes, resulting in a militant defense initiative nation wide by the governing bodies. In an undisclosed laboratory deep within the urban capital, Lara, and agent ascending the ranks within the Bertram Defense Institute, has been chosen to test a prototype bio-defense suit that protects the subject from the automated defense grid now monitoring and “cleansing” the continent of lower class insurgents.

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Circle bringing Polara to 3DS eShop on September 15th

Posted on September 7, 2016 by Jason Nason

Circle Entertainment confirmed today that their localization of Polara will hit the Nintendo eShop for the 3DS in North America on September 15th. The game will be released in the European and Australian eShops on September 22nd.

The game was released in Japan by Flyhigh Works in April of this year.

Polara is a runner where the goal is to keep the hero running while changing the color of the protective clothing of Lara as you pass through the environment. Areas in the city, including the surfaces you she runs on and items in the environment, will change colour from red to blue. If your colour doesn’t match where you are then you wont’ make it through.

It’s like a colour changing runner.

The game looks very simple, but not easy.

Polara will retail for $5.00 USD / €5.00 when it is released.




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