Tag Archive

Feh Channel details 1st Anniversary events in Fire Emblem Heroes

Posted on January 30, 2018 by Jason Nason

Nintendo detailed some of the celebrations upcoming in Fire Emblem Heroes, including some new daily maps, log-in bonuses, as well as a new tap mini-game called “Tap Battle: Illusory Dungeon” which will be available for a limited time.

Tap Battle: Illusory Dungeon looks to be a rhythm tapping game with approaching foes, complete with a boss battle. There are 20 levels to complete with five floors each, for a total of 100 floors to challenge.

Starting February 2nd at 2:00am ET the 1st Anniversary Log-In Bonus will start and there will be a double EXP & SP event. Plus there will be daily special maps.

Many of the events kick off on February 1st, but the next Legendary Hero Summoning Event featuring Ike: Vanuard Legend starts tonight at 2am ET.

Watch the presentation below.





Fire Emblem Heroes gets huge update in version 2.0.0

Posted on November 29, 2017 by Jason Nason

Nintendo has updated their mobile game Fire Emblem Heroes and to celebrate the 2.0.0 update, from November 27th at 11:00 pm thru December 12th at 10:59pm PT, gamers can get Orbs up to 10 times from a Log-In Bonus. Not only that but there will also be a double EXP and SP event will also take place from November 27th at 11:00pm to December 4th at 10:59pm PT.

So what’s in store for version 2.0.0? Check it out below.Read More


Fire Emblem Heroes updated with new features

Posted on October 9, 2017 by Jason Nason

Fire Emblem Heroes received an update over the weekend which brings the Nintendo mobile game version 1.8.0. The update brings a few cool new features including an auto-battle feature.

Check out the update below from Nintendo.

■ The Sacred Seal Forge Opens Up
A new option, Sacred Seal Forge, has been added to the game. Using it, you will be able to both create new Sacred Seals and enhance existing Sacred Seals.
You can access these functions after clearing the Intermission map, Awakening Ancient Power, which appears after clearing Chapter 13, Diabolical Bloodline, in the Main Story mode.

Sacred Coins, Badges, and Great Badges are what you use to power the Sacred Seal Forge.

Beginning with version 1.8.0, Sacred Coins can also be earned through quests, Tempest Trials, and other places besides the Arena Assault mode, where they have been available up till now. Badges and Great Badges can still be earned in Training Tower, but starting from version 1.8.0, you’ll earn even more of them.

Use Sacred Seals and enhance your army’s strength on the battlefield!

・The Sacred Seal Forge can be accessed from a new Sacred Coin icon on the Home menu, or by going to Advanced Growth in the Allies menu.
・Sacred Seals that can be created and enhanced will continue to be added to the game.
・You cannot own more than one of each Sacred Seal.

■ It’s Easier to Change Teams
Before going into battle, you can now quickly move from the confirmation screen to the Edit Team screen.

After you decide on your team, tap the back arrow to return to the confirmation screen.

■ Quick Questing
Three new functions have been added to make quests easier to access.

1. You can now move to the appropriate map directly from the quest list.

2. Symbols have been added to mark maps that have quests to complete.

(Quests available across multiple difficulties will only be marked at the easiest difficulty.)

3. Quest information can now be checked before deployment.

Now that quests are easier to access, try and earn even more rewards!

■ Easy Auto-Battle
An Auto-Battle button has been placed on the menu at the bottom of the battle screen.
Activate it by accessing the Settings screen and setting your preferred option for Auto-Battle Button.

・If the Auto-Battle Button is switched on, the weapon triangle will no longer be displayed while playing Arena Assault.

■ Various Other Improvements
・On a character’s profile screen, when the new Support Rank icon is tapped, you can see which ally is their current support partner and read a description of the support’s effects.
・In the Voting Gauntlet menu, the members of your team outside the leftmost place will be darkened, making it easier to identify which character is the team’s leader.
・After using Accept All in the Quests & Missions list or Present List, you will see a list of all items being accepted.
・Other small bug fixes.

The update is available right now.

Source: Nintendo


Fire Emblem Heroes gets new features in 1.6.0 update

Posted on August 7, 2017 by Jason Nason

Fire Emblem Heroes has been updated to version 1.6.0 today and the update comes with some changes, improvements, and additions to Nintendo’s mobile game.

Here’s an update from the Fire Emblem Heroes development team about the new additions for ver. 1.6.0.

Starting with the Summoning Focus: Cecilia & Lilina’s Battle event beginning August 7th at 3:00 pm ET, all sumoning events will allow players to perform their first summon without having to use any Orbs.

Read More


Fire Emblem Heroes adds two new modes in latest update

Posted on July 5, 2017 by Jason Nason

Nintendo’s mobile title Fire Emblem Heroes has been updated to version 1.5.0 which adds two new modes added to Story Maps.

The first mode is called Chain Challenge, which follows similar rules to Tempest Trials. You’ll need to complete multiple maps in a row without being wiped out! Each challenge contains a set number of maps and if you can clear the whole set in succession, you win.

If your team is defeated halfway through, you can put together a new group using your remaining Heroes and retry from the same map where you lost. Also, with Chain Challenge you can get in-game items as rewards whenever you clear a challenge for the first time. Clear Chain Challenge on Normal and Hard to earn Hero Feathers, and clear on Lunatic to earn Orbs!

Chain Challenge mode is unlocked once you clear Chapter 2 in the Main Story.

The second mode is called Squad Assault, which is a unique mode where Heroes are captured by the enemy after completing a map. Once captured, they cannot be deployed again until the challenge ends. You’ll need to clear this mode to earn a Sacred Seal and Orbs! Each Squad Assault stage contains a set number of maps and if you can clear the whole set in succession, you win. As with Chain Challenge, you can get items as rewards whenever you clear an assault for the first time.

What sets Squad Assaults apart from Chain Challenge is its brutal difficulty and reliance on multiple squads of unique Heroes. Squad Assault is unlocked once you clear Chapter 1 in the Main Story.

There will also be improvements in several other areas including more details to the summoning screen, an increase to the Barraks size, and improvements to make purchasing easier.

You can see the full list of improvements here.


New update for Fire Emblem Heroes adds more heroes from Valentia

Posted on May 15, 2017 by Jason Nason

Starting May 15th (today) a Summoning event will introduce four heroes from the upcoming 3DS game Fire Emblem Echoes: Shadows of Valentia to Nintendo’s mobile game Fire Emblem Heroes.

The Fire Emblem Echoes: Shadows of Valentia characters being added are Celica, Mae, Boey, and Genny. Story maps: Rite of Shadows as well as limited-time special quests featuring these heroes are also available.

These heroes are available right now and will be available to summon thru May 30th, 2017 at 2:59am. Fire Emblem Echoes: Shadows of Valentia of course will be released for the Nintendo 3DS later this week.

Read More


New update for Fire Emblem Heroes adds heroes from Valentia

Posted on April 14, 2017 by Jason Nason

Starting April 14th (today) a Summoning event will introduce four heroes from the upcoming 3DS game Fire Emblem Echoes: Shadows of Valentia to Nintendo’s mobile game Fire Emblem Heroes.

The Fire Emblem Echoes: Shadows of Valentiacharacters being added are Alm, Clair, Faye, and Lukas. Several new updates to the mobile game are also already available, including a new feature called Hero Merit, a new stat that increases every time a hero finishes a battle alive. When their Hero Merit reaches 500 points, players receive 500 Hero Feathers.

Another recent update has raised the maximum stamina for all players from 50 to 99.

Check out the launch video for the new heroes of the game, and below that the video for the Spring Heroes Festival in the game.




IMPRESSIONS: Fire Emblem Heroes

Posted on February 3, 2017 by Jason Nason

Nintendo and Intellgent Systems today released the mobile game Fire Emblem Heroes. This is the third mobile app from Nintendo and the second game to be released by the company.

Fire Emblem Heroes is an original strategy RPG about two warring kingdoms in a bitter clash. As a summoner, players build their army by calling upon popular Fire Emblem heroes from worlds that span the breadth of the series. Players will wage tactical battles streamlined for on-the-go play and level up a mix of new combatants and legendary heroes. Some familiar hero characters will become allies, while others will become enemy generals.

First of all the game is gorgeous. I would expect nothing less from Nintendo and Intelligent Systems but the game has all the polish you would see in a regular console release of any Fire Emblems game.

Read More


Nintendo launching four new Fire Emblem titles, including mobile game next month

Posted on January 18, 2017 by Jason Nason

Nintendo surprised Fire Emblem fans today via a Nintendo Direct announcement with news of multiple new games. We already knew about the upcoming game for the Nintendo Switch and a hint of a 3DS game from the official website, but there was much more news today.

In addition to these games we got our first glimpse of the Fire Emblem title headed to mobile devices in Fire Emblem Heroes.

“In recent years, the popularity of the Fire Emblem franchise has grown exponentially,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “The devoted fan base and series newcomers alike will soon have an abundance of new games to play on a variety of devices. There’s never been a better time to be a Fire Emblem fan or jump in for the first time.”

Read More


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