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Report: Blizzard Cancels Starcraft Shooter To Focus On Overwatch Sequel


Posted on June 8, 2019 by Rae Michelle Richards

Blizzard Entertainment is notoriously secretive when it comes to their in-development projects but that didn’t stop gaming journalist sleuth Jason Schreier of Kotaku unearthing that the Anaheim based developer halted work on the yet another Starcraft shooter (RIP Ghost) to move developers onto either a continuation or spin-off title set in the Overwatch Universe currently called “Overwatch 2”.

Project Ares was the code name given to this potential Starcraft third person shooter helmed by veteran developer Dustin Browder. A playable build of the game reportedly cast the player as a Terran Marine who could “gun down Zerg monsters” but future plans for the title included the ability to potentially play as the Zerg, but development was slow and it’s not known if this milestone was ever reached. Project Ares has been in active development for at least two years and it’s sudden cancellation only occurred a couple of weeks ago.

With developers moved onto what is essentially “the next Overwatch title” – what does that game look like? It’s been compared to Valve’s Left for Dead Games By Schreier’s sources, meaning that it has is most likely not a single player game but something closer to the smaller scale P.V.E modes released every spring for the game’s anniversary event. Imagine a scenario where teams of 4 Overwatch members have to defeat waves of Talon Robots – a likely event were Blizzard to show us more of the non PVP aspects of Overwatch. Reportedly Overwatch 2, the still unannounced Diablo 4 and the cancelled Starcraft project all run on the same engine – a change for Blizzard which with the exclusion of Starcraft II and Heroes of the Storm generally have different engines for each major franchise.

The public didn’t hear about the former Project Titan (which would be later reworked into Overwatch) very much at all while it was in active development. Aside from the odd omission of the projects existence during investor calls (and to be honest none of us listen to those) – Titan was spoken about mostly by fans as speculation and nothing more.

Blizzard actually did issue a vague statement to Kotaku which read in part:

“We always have people working on different ideas behind the scenes – including on multiple projects right now – but the reason we tend not to discuss them publicly is because anything can happen over the course of development.”

[Source]


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Blizzard’s Action RPG Series Comes To Mobile With Diablo Immortal


Posted on November 2, 2018 by Rae Michelle Richards

What Is It?

Diablo Immortal is the first entry in Blizzard’s two decades old ARPG franchise to be developed specifically for mobile phones. Revealed during the Blizzcon 2018 opening ceremonies, Diablo Immortal is promising to be the full dungeon crawling experience that players are used too but optimized for mobile devices and touch-centric interfaces. Development duties aren’t being handled by Blizzard directly but rather by Chinese publisher Net Ease who have published Minecraft in China, as well as the popular mobile Battle Royale, games Knives Out and Rules of Survival.

Is Your Favorite Class In Diablo Immortal?

At launch Diablo Immortal will support six classes:

  • Monk
  • Wizard
  • Crusader
  • Demon Hunter
  • Necromancer

No additional classes have been announced but during their “Diablo What’s Next” panel, developers did say that they will be listening to community feedback about what classes to bring to Immortal in the future.

What Do We Know About The World of Diablo Immortal?

  • Lore-wise Diablo Immortal is set between Diablo II and Diablo III and will explain questions like “what happened once Tyrel left heaven?” and “what was Deckard Cain up to between the two games?”.
  • Skarn, the Herald of Terror will be featured prominently alongside select baddies from Diablo II and Diablo II: Lord of Destruction.
  • 8 public zones will be in Diablo Immortal at launch with the first zone to be revealed called “Bilefen”, another zone called “Frozen Throne” (and no – not Arthas’ Frozen Throne) will also be available. Adventurers will also explore a library belonging to Zoltun Kulle that is different from the one that appeared in Diablo III.
  • Westmarch is a large thriving capital city during the events of Immortal.
  • Shared multiplayer open world zones will have respawning monsters while instanced dungeons will not have NPC respawns.

When Will It Be Out?

We don’t know when Diablo Immortal will release on either Google Play or iOS App Store just yet. It is also unknown how monetization will work in Diablo Immortal, if the game will be free-to-play or if it will be a premium priced mobile game.  By pre-registering on the game’s official website, future players can unlock rewards.

Source: WoWhead


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