October 17, 2026 10:43 PM

Analogue Brings Back the Super Nt and Mega Sg — Pre-Orders Open Monday

Dust off your shoeboxes, folks. Analogue is going back to the 16-bit well.

The boutique hardware company announced Friday that it’s reviving its two beloved FPGA cartridge consoles: the Super Nt+, built for Super Nintendo cartridges, and the Mega Sg+, built for Sega Genesis carts. Both go up for pre-order Monday, October 19 at 8AM PT / 11AM ET from Analogue’s website, priced at $219.99 USD (about $310 CAD) each, with shipping expected in December — just in time for the holidays.

If you’ve missed the FPGA hype, here’s the short version: these aren’t emulators in a fancy box. Both consoles use an Altera Cyclone V chip that recreates the original hardware’s circuitry, so your cartridges play natively on a modern TV — lag-free, no ROM-dumping. Think of it as the record-player argument for your game library. According to Engadget, each console is region-free and claims to play 2,200+ games at 100% compatibility.

The headline upgrades are all about cutting cords. Both consoles now have built-in Bluetooth and low-latency 2.4GHz wireless with a dedicated pairing button, and you can power the console on and off from your primary controller. 8BitDo’s SN30 and M30 — the controllers that match the SNES and Genesis aesthetics — run $29.99 USD (about $42 CAD) each, since no gamepads are included in the box.

The Analogue Mega Sg+ FPGA Sega Genesis console with a wireless controller
The Analogue Mega Sg+ with a wireless controller. (Credit: Analogue, via Gizmodo)

Also new: USB-C power, a USB-A port (Analogue even suggests a DAC for output to a CRT), an SD card slot, a redesigned case, a new OS, and hot-swappable cartridges — no more power cycling between games. The Mega Sg+ keeps its Sega CD connector and ships with a Master System adapter, per Engadget.

The Analogue Super Nt+ and Mega Sg+ consoles shown together with SNES and Genesis cartridges
The Analogue Super Nt+ and Mega Sg+, side by side. (Credit: Analogue, via Engadget)

One deliberate omission: both consoles upscale to 1080p, not 4K. Analogue founder and CEO Christopher Taber told Gizmodo they “don’t need” to chase your TV’s max resolution, explaining that 2D-era games are built from large, deliberately placed pixels — once scaled cleanly to 1080p, the essential image is already present, and 4K mostly just draws the same artwork with more pixels. Honestly? Fair enough.

My SNES carts have been sitting in a storage bin for years, so I’m not pretending I don’t want one — but a couple of honest caveats: no generative-AI involvement was disclosed anywhere in the coverage, and Analogue’s limited-run drops historically sell out fast. If you’ve got a cartridge collection gathering dust, Monday morning might be worth setting an alarm for.

We just covered Taki Udon’s ~$100 FPGA GBA-SP prototype, so the affordable end of the FPGA scene is moving too — but for collectors with physical 16-bit libraries, these are the premium play.

Check out the announcement coverage below:

Sources: Engadget (Oct 16, 2026), Gizmodo (Oct 16–17, 2026), The Escapist (Oct 17, 2026).

🔍 How this article was made

This article was researched and drafted with AI assistance and reviewed by a human editor before publishing. All images are credited to their original sources — none are AI-generated.