January 7, 2017

Monster Hunter Generations wraps up free DLC line-up with January release

Posted on January 7, 2017 by Jason Nason

Since the game was released back in July, Nintendo and Capcom have been releasing a series of free DLC packs for Monster Hunter Generations, but alas all good things must come to an end. January brings the start of another year but the end of the free DLC packs.

The final DLC pack comes packed with some of the deadliest quests in the game, featuring multiple Hyper Monsters back-to-back or even at the same time!

All you need to do is connect your Nintendo 3DS to the Internet and go to the in-game DLC menu to secure 15 new Quests, 15 new Guild Card titles and a fancy new Guild Card background. And don’t forget you can still download all the content from all previously released DLC packs, including quests that unlock the Fire Emblem and Legend of Zelda gear sets and a number of useful Item Packs.

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Pokémon Sun / Pokémon Moon | REVIEW

Posted on January 7, 2017 by Jason Nason

Before Nintendo officially announced Sun and Moon I made a list of predictions of what I expected Nintendo would announce this year. Atop that list was another Pokémon game but it wasn’t a brand new game that I had predicted. As with tradition I thought that we would surely be getting Pokémon Z, a third game companion to X & Y. Third games have become a tradition after the first pair of games. Well I was wrong and we didn’t get Z; we got something even better.

Overall Nintendo didn’t reinvent the wheel with Pokémon Sun and Pokémon Moon. Things weren’t shaken up and no one at The Pokémon Company overturned the cart to start from scratch. Why mess with a proven winning formula? What the folks behind the game did is keep what we have come to know and love with the series and inject just enough freshness into the game to make it another winning entry in the series.

Don’t get me wrong. There are definitely things that have been long sought after that haven’t been included in the game, but wishlist items aside Pokémon Sun and Pokémon Moon are great games. (From here on I’ll refer to the games as Sun & Moon.

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Half Life 3 Confirmed…. To Be Prototyped With RTS Elements

Posted on January 7, 2017 by Rae Michelle Richards

Half-Life might as well be a mythical unicorn that poops rainbows and that could even the oldest video cards into a GTX 1080 by the simply being loaded. One journalist from Games Informer attempted to track down the elusive 10 year old piece of vaporware as revealed at the end of the most recent Game Informer video podcast.

Interestingly enough according to his sources Half-Life 3 never really made it out of the prototype stage, with no more than a handful of developers working on each prototype. One of these prototype used Real Time Strategy mechanics, could Gordon Freeman have commanded entire armies of Ant Lions at some point? Another idea that Valve reportedly experimented with was adventure game mechanics that used real life actors. Could this have been some sort of advanced performance capture technology?

Sadly Andrew Reiner didn’t really offer up any more concrete information save for this truncated soundbite regarding what he knows about the previous state of Halfe-Life 3:

“I was actually chasing a story on Half-Life 3 … I talked to one developer who told me it was a hot mess. There were so many proto-types with four or five people working on them that went no where. Two of the ideas was an RTS game that would have changed the script. Another would have been a version with live actors, like NightTrap… I reached out to 10 – 15 people who worked for the company and they just didn’t want to talk about it all.”

To watch the Game Informer crew chat about Half-Life 2: Epsode 3 head-on over to the 5:45 mark of the embedded video below. Perhaps in some alternate universe the Combine have successfully enslaved humanity simply because Half-Life 3 is a reality.



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