August 5, 2026 8:52 AM

Making Potions: A Tale of Game Development – Blog 3

Part three of our exciting Developer log series with our own Renee Gittins

in this episode Renee talks about singletons, issues with Unity’s keyboard inputs and her approach for managing similar game objects.

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About the Author

Fionna Schweit

Hi, Im fionna Fox! and i love video games. I have been playing video games since I could reach the keyboard. My first PC was a gateway (though dont ask me to recall the model number) and I remember starting most of my games out of DOS. Those were interesting years. My first console system was an Nintendo 64, on which i played a lot of GoldenEye and StarFox 64 and even more gauntlet dark legacy. Now i mostly play PC games, though i do own a Xbox one (mostly for halo). My favorite types of games are rogue likes, and anything thats an RTS, I have a soft spot for anything in the Warhammer universe as well.

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