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League of Legends kills off Dominion game type


Posted on February 11, 2016 by Fionna Schweit

League Of Legends Logo 2015

Riot has announced today in a blog post that its capture based game made for League of Legends will be shutting down. Since its inception Dominion has been an unpopular game mode, and it never pulled in the numbers that Riot had hoped. It will be retired on Feburary 22nd, after which it will not longer be available in custom games either. According to Riot Fewer than 0.5% of League of Legends players regularly take part in Dominion, so  it’s no real surprise that the mode is meeting its end.

The low number of players causes high queue times, and fouls up Riots matchmaking algorithm. Riot has concluded that secondary game modes work better in rotation, so Dominion may not be dead forever, but since its player numbers are so low I doubt we will see it back anytime soon.

dominion

The blog post explains “We haven’t been supporting Dominion, and we’ve trapped ourselves in a vicious cycle where the queue isn’t large enough to warrant major attention, but falls prey to bugs and periods of imbalance from the introduction of new champs and items.” So there you go, with the major in game updates to marksmen, the champion rebuilds, and the way that Riot continues to refresh their game every few months, its simply too much dev time to work on making sure that a champion is balanced for Dominion as well as Summoners Rift. The news is not all bad for Dominion players, as Riot have also announced that as a token gesture, anyone who has 100 ranked wins in Dominion before it’s shut down for good will receive a Summoner Icon never to be attainable again. So that’s quite nice, for those who spent days or weeks of their life in dominion.


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LoL Preseason Breakdown, Everything you need to know


Posted on November 5, 2015 by Broken Joysticks

League Of Legends Logo 2015

League of Legends preseason is coming up, and that means everything is about to change. We have a lot of official information from their site and unofficial information from the PBE.

Most champions with Mana as a resource are getting new mana pool sizes and scaling to adjust for mana pots being removed, and several less viable champions are getting reworks. This article will be focusing on the item changes.

The first thing to note is an item overhaul for what they’ve dubbed “marksman items.”

This is a misleading name as these same items are also used for many auto-attacking/AD scaling champs.

The reason it’s about “marksmen” is this is Riot’s personal name for what most people call the AD Carry. These item changes will affect every single physical damage based champ in an overall, probably positive way.

Riot has realize that ADCs have one or two correct item builds per Champ, and most of the champs all share the same item build. Infinity Edge is almost always first item, because almost all ADCs build Critical %. This is not changing,  IE is still the prime crit item, but they’ve buffed MANY other items to make them viable starting choices

Some recipes have been changed, some items have been removed, but I’ll start by focusing on the item changes for top tier, complete items, the ones you’ll be getting end game.

Masteries have been overhauled, there is a free example mastery editor out here: http://efferentinc.com/wp-content/lol6calc/index.html#

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