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Last Week of Nexus Challenge 2.0 Rewards 10 Overwatch & HOTS Lootboxes


Posted on May 17, 2017 by Rae Michelle Richards

Fans of Heroes of the Storm and Overwatch on PC can snag 10 loot boxes for each game if they’re willing to play 5 HOTS 2.0 friends between now and May 22nd. Complete some matches with your pals and cross your fingers that last hero in your collection or epic skin drops from of these gratis loot piñatas.

Nexus Challenge 2.0 is part of a larger marketing push for Blizzard Entertainment’s MOBA which saw a major reworking of its cash shop, hero purchasing, item unlocking and the inclusion of Overwatch style Loot Chests. For a more in-depth look at the major changes that came with the HOTS 2.0 rollout including new heroes, Genji & D.VA read our previous coverage.

All four weeks worth of Nexus Challenge 2.0 quests will be available until May 21st and must be completed in order to earn that week’s rewards. Console players of Overwatch are also able to link their console Overwatch account to their Battle.net launcher in order to earn the week four loot boxes on their platform of choice.

Here is a brief rundown of the Nexus 2.0 unlocks:

Week 1

  • Orochi Hovercycle HOTS Mount
  • Oni Genji Banner
  • Oni Genji Spray
  • Oni Genji Portrait
  • Oni Genji Skin / Spray and Icon in Overwatch

Week 2

  • Busan Police Hovercycle mount in HOTS
  • Police D.VA Skin in Overwatch

Week 3

  • Overwatch HOTS Hexagon mount
  • Officer D.VA Banner, Spray and Player icon in HOTS 2.0
  • Officer D.VA Spray and Icon in Overwatch

Week 4

  • 10 Loot Chests in HOTS 2.0 (one Rare)
  • 10 Loot Boxes in Overwatch

In my previous coverage of the recent Quake Champions Beta I’ve touched upon some of the huge pitfalls with in-game random loot boxes and how they prey upon the same psychological techniques & exploits as slot machines and other forms of gambling. Other authors have done far more exhaustive research into the topic such as IGN’s Nathan Lawrence who spoke to experts in behavioral psychology at the Video Game Addiction Treatment Centre about the implications and mechanics of in-game RNG loot boxes. This is a topic I’m planning on covering in a series of future articles on our site but Lawrence’s article is an in-depth and fascinating look at how exactly these boxes trick our brains into hoping for that rare drop when the numbers tell us there is less than a 1 in 100 chance we could see it.

Speaking about how receiving that 1% or less rare drop just once reinforces the impulse to purchase more drops in the hopes of duplicating previous success Emil Hodzic from the Videogames Addiction Treatment Centre told Lawerence that:

“Then that dynamic of the gambling – the poker machine motivation system comes in – whereby, you get one really good skin or emote one time and it wants you to [get] more. Over time, the interest and the attachment and the drive for what you get from that loot drop can definitely increase, especially when they’ve got the seasons thing, like [a] Halloween [event].”

[Image Source]

I hope everyone who completes the Nexus 2.0 challenge enjoys their spoils for the amount of time that they’ve put into the game. Opening Lootboxes can be a fun experience but remember that all of the numbers behind the flashy lights and sounds have been calculated so that you’ll part with just another dollar or two in hopes of getting that epic drop.

Images provided from Blizzard’s official Nexus 2.0 website. Quote from IGN.com

 


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Heroes of the Storm 2.0 Launches With $200 of Free Content


Posted on April 27, 2017 by Rae Michelle Richards

Blizzard has unleashed the largest update for Heroes of the Storm since their Multiplayer Online Battle Arena launched in the summer of 2015. After 22 months since the initial release,  HOTS’ loot system gets a complete rework, the in-game shop has been completely redesigned, changes to skins, dozens of brand new collectibles and two new heroes. To cap things off both returning players and newbies can score 20 free heroes and $10 of in-game currency for simply logging in.

Loot Boxes & Overall Progression

Overwatch’s popular loot box system makes its way to Heroes of the Storm with the recently release 2.0 update. To accomplish this brand new feature the development team have made changes to how items are purchased / earned in game, how player progression & heroes levels work and a discontinuation of real world currency pricing for skins & other cosmetic items.

Individual hero levels remain in-tact with HOTS 2.0 but now all of your combined previous hero levels are totaled into a new account “Player Level” which also features a level cap much higher than the previous limit of 40. Player Level is directly tied to the reward of receiving a loot box, every time your player level increased by one you are rewarded with one “common loot box”. Meeting specific progression objectives (example: level Valla to 15) will also reward you a loot box that contains a specific set of items for that hero. Lastly, there is rare and epic level loot boxes that are guaranteed to contain a high quality item – these are usually tied to certain player level progressions every 25 levels or so.

Discontinuation of Real World Pricing & New Currencies 

In the last version of Heroes of the Storm currencies were very easy to manage because there were only two: gold & real world prices on heroes/skins. With HOTS 2.0 things get a lot more complicated with the addition of two new currencies – Gems & Shards and the removal of the real world prices.

Here is a quick rundown of what the new currencies are used for and how to obtain them:

Gems – Purchased with real world currency in predefined blocks (minimum $5 purchase), can also be rewarded as a progression unlock. These are used for exchanging real world cash for heroes or loot boxes only, skins are no longer purchasable.

Gold –  Earned at the end of every match, can be exchanged for heroes or to “reroll” loot boxes, regenerating the content inside.

Shards – A brand new currency that allows players to craft unlockable that can only otherwise be obtained through random loot boxes. Shards are earned by unlocking duplicate items from loot boxes and prices on items begin at as little as 50 shards (you get around 20 shards per duplicate) or as high as 1600 shards for the most coveted items.

Free Stuff For Every Player – 20 Hero Packs!

Between now and May 22nd any player who logs into Heroes of the Storm will be able to select one of four themed free hero packs from the in-game store.  Each of these packs are based around specific roles that you’ll find in the game – Assassins, Supports / Specialists, Tanks / Bruisers or a “Flex” bundle which includes a little bit of everything.

Here is a rundown of all of the available bundles:

Assassins

  • Alarak
  • Chromie
  • Falstad
  • Greymane
  • Gul’dan
  • Kael’thas
  • Kerrigan
  • Li-Ming
  • Lunara
  • Nazeebo
  • Nova
  • Raynor
  • Sylvanas
  • Butcher
  • Tracer
  • Tychus
  • Valeera
  • Valla
  • Zeratul
  • Zul Jin

Support / Specialist

  • Abathur
  • Auriel
  • Brightwing
  • Chen
  • Dehaka
  • T.C
  • Johanna
  • Kharazim
  • Li Li
  • Morales
  • Lucio
  • Malfurion
  • Medivh
  • Muradin
  • Rehgar
  • Stitches
  • Tassadar
  • Tyrael
  • Uther
  • Zarya

Tanks / Bruisers

  • Alarak
  • Anub arak
  • Artanis
  • Arthas
  • Chen
  • Diablo
  • Dehaka
  • Illidan
  • Kharazim
  • Leoric
  • Muradin
  • Ragnaros
  • Rexxar
  • Samuro
  • Sonya
  • Stitches
  • Thrall
  • Varian

Flex Bundle

  • Abathur
  • Arthas
  • Azmodan
  • Brightwing
  • Diablo
  • ETC
  • Greymane
  • Johanna
  • Kerrigan
  • Li Li
  • Li Ming
  • Morales
  • Nazeebo
  • Rehgar
  • Rexxar
  • Sylvanas
  • The Lost Vikings
  • Tychus
  • Varian
  • Zul Jin

Two New Heroes and So Much More

If you’ve stuck it out this far into the article and aren’t totally lost – this is only the tip of the iceberg in terms of the changes that Heroes of the Storm 2.0 brings to Blizzard’s MOBA. If your eyes wandered off the screen after $200 of free in-game items and immediately started downloading the game, I don’t blame you.

If you’re still with me – HOTS 2.0 adds Overwatch’s Genji to the roster. This cybernetic Ninja has similar abilities to the ones that he uses in Overwatch, the dev team have done their best to adapt these characters as faithfully as they can. Genji can throw three shurikens at once, traverse over terrain and unleash his ultimate ability – the dragon blade! Next week D.VA from Overwatch will also be joining the multiplayer battle fun and the second week of the cross over Nexus 2.0 challenge continues as well.

For all of the changes to HOTS make sure to check out their official website and let us know what you think of Blizzard’s improvements in the comments section as well.


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