Gerudo Valley In Unreal Engine 4 Is Breathtaking

Apr
18

This Legend of Zelda: Ocarina of Time’s Gerudo Valley UE4 Recreation Is A Thing of Beauty

The Legend of Zelda: Ocarina of Time is one of my favorite games of all time – I have many fond memories playing the game as a child. To see those childhood memories transformed into a series of absolutely breathtaking HD demos constructed in Unreal Engine 4 is an absolute treat for any Zelda fan and thanks to one creator, they are real!

Creator CryZENx used the maps from the 3DS enhanced port of Ocarina of Time as a reference and re-made the map from scratch in UE4. Looking at the lighting effects and texture work done in this recreation shows the potential for the Zelda franchise on next-generation hardware – and all of this was one by just one person! Best of all CryZENx even has some of the game’s core functions – namely Z Targeting already working with appropriate camera, animations and sound effects.

This stunning gerudo valley isn’t CryZENx‘s only work on an OOT HD recreation. They’ve also made impression versions of the Temple of Time and a Work In Progress version of the Shadow Link fight from the Water Temple.

Playable builds of CryZENx‘s work are available on their YouTube channel.
[youtube id=”GgbGgtq-NMc”]

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About Rae Michelle Richards

As a founding member of Broken Joysticks and Editor In Chief her duties include planning editorial content, writing news posts and managing the team of misfits known as BroJo. Outside of Broken Joysticks she is a transgender rights advocate and university student studying psychology. She can be contacted at RaeLangdon[At]Brokenjoysticks.net, or followed on twitter @Kitsune86

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