July 22, 2012

Microsoft and Fez Creator Clash Over Patch


Posted on July 22, 2012 by Rae Michelle Richards

Microsoft and Polytron, the developers behind the recently released Fez, are at a standstill when it comes to issuing a patch to correct a save-data corrupting glitch. Now that both companies have issued statements on the matter we have a clearer picture about their disagreement, namely that while it may have centered on the funding for a second patch Microsoft was willing to negotiate.

The save game glitch only affected 1% of users Polytron informed the gaming public in a statement earlier this week. They stressed that such a patch made no sense from a financial point of view, given the costs outlined by Microsoft. Polytron took a further jab at Microsoft by stating that the game would have been patched on Valve’s Steam service just weeks after releases with no cost to the developer. Polytron took a stab at both Microsoft’s rumored $10,000 minimum price per title update to developers and the certification process for games/updates that is known to take weeks or months to complete.Read More


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