June 22, 2017

Destiny 2 Won’t Feature Recoil On PC Because It Won’t ‘Feel Good’


Posted on June 22, 2017 by Rae Michelle Richards

Gunplay and the overall feel of the variety of weapons in the original Destiny was one of the highlights of an addictive if otherwise flawed title. Perhaps then it is a little perplexing that Destiny 2 PC Project Lead, Mark Noseworthy, spoke with Finder.com.au about the joint decision between Bungie and Vicarious Vision to remove recoil from the upcoming PC port of Destiny 2.  His reasoning included that aiming a weapon with recoil just wouldn’t feel right if the player’s mouse was moving without physical input.

Here’s the full quote from Noseworthy:

“Yeah, we’ve thought about that quite a bit. Ultimately, we have one design for the game. And so, if you’re playing the Raid on PC or you’re playing it on PlayStation [4], it’s the same Raid. It’s the same experience. And we’re going to try and keep them as similar as possible because hopefully, we want this to be the best experience. We may look in a few places where weapons need to be handled differently, and we’ll treat them slightly differently.

For instance, there’s no recoil on guns on PC because recoil on the controller feels really good. ‘I’m firing, I’m firing, I’m firing, oh, I’m losing control of my gun a little bit.’ That feels great, especially with magnetism and all the magic in the controller that makes you feel it. With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC.

There are a couple of key ways we’re going to try and change it, make it so it feels native to that platform because we want people to feel like Destiny 2 is built for PC”

All of this seems a little odd considering PC first person shooters have featured recoil on weapons for decades. Half-Life 2’s shotgun would firmly jutter into the air after taking a shot at the Combine and DoomGuy’s iconic BFG 9000 could recoil back with enough strength to take someone’s arm off after unleashing one of its’ megaton blasts on hell spawn. Even games like the more recent Call of Duty titles have taken recoil in an RPG direction – giving players the ability to reduce and control precise amounts of recoil depending on the modifications equipped to the weapon or perks that they have active.

From Noseworthy’s comment, it seems that the console and PC versions of Destiny 2 – in terms of content – will be as alike as possible, if not downright identical. Using a keyboard & mouse is widely seen as more precise than even the most sensitive controller, so I have to wonder if the removal of recoil in the PC version (if this does indeed stay as it is currently is when the game ships this October) will make Destiny 2 PC feel like a different game when compared to the console versions.

 


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June 22nd Nintendo Download


Posted on June 22, 2017 by Jason Nason

Nintendo 3DS eShop

Ever Oasis – The desert’s last safe haven is a lone oasis you call home. So draw a line in the sand and fight to protect it! As you explore the desert and solve puzzling dungeons, you’ll gather resources to build up your oasis with the water spirit Esna. Allies will join your cause, so equip them with weapons, and use their skills to slay towering bosses. The Ever Oasis game will be available on June 23.

RPG Maker Fes – Create the RPG you always dreamed of with the RPG Maker Fes game. RPG Maker Fes is game-creation software that lets you create your own RPGs without any programming knowledge. Customize characters, stories, combat and more. Then, upload and share your creations to play other users’ games with the free RPG Maker Player application, which can also be downloaded in Nintendo eShop on the Nintendo 3DS family of systems. RPG Maker Fes will be available on June 27.

New DLC

  • Fire Emblem Echoes: Shadows of Valentia Season Pass ($44.99, 22 pieces of content): The Fire Emblem Echoes: Shadows of Valentia Season Pass includes all five DLC packs. By purchasing the Season Pass, fans who want to receive all DLC will save more than 30 percent compared to purchasing all 22 pieces of content on their own. (All five DLC packs, as well as the individual components included in each pack, can be purchased separately, giving players the flexibility to buy as many or as few as they want.)
  • DLC Pack #5 – Cipher Companions Pack ($5.99, two pieces of content): Each piece of content in this set for the Fire Emblem Echoes: Shadows of Valentia game for the Nintendo 3DS family of systems introduces two exclusive characters from the Japanese “Fire Emblem Cipher” trading card game. The four characters will also be usable in the main game and are fully voiced.

 

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