October 24, 2017

Animal Crossing: Pocket Camp Coming to Mobile Devices in Late November


Posted on October 24, 2017 by Jason Nason

One of Nintendo’s most enduring franchises, Animal Crossing is coming to mobile devices for the first time in Animal Crossing: Pocket Camp. The new smart device game allows players to decorate and expand their camper home, and learn more about the community they are part of. In the first Animal Crossing game for mobile devices, you can interact with animal friends, craft furniture items and gather resources while managing a campsite. It’s a slight departure from the core Animal Crossing gameplay but it looks like another laid back and enjoyable experience.

Animal Crossing: Pocket Camp launches on iOS- and Android-compatible mobile devices in late November.

“As our past mobile games have proved, we love taking established and well-loved franchises and transforming them for the ways players use their devices,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Animal Crossing: Pocket Camp is great for newcomers to the series as well as longtime fans, and ideal for people playing on a mobile device.”

Some of the highlights in the video include the following:

  • Manage Your Manager: When you start a new game in Animal Crossing: Pocket Camp, you will be asked to create your personalized campsite manager avatar – your character in the game. You can choose to be a girl or a boy, and customize things like skin color, hair color and eye color. Whatever suits you!
  • Arts & Crafts: By gathering resources like fruit and wood, you can craft items for your campsite. These include furniture and decorative items, like couches and benches, as well as baskets and plants. To craft items, just speak to classic Animal Crossing villager Cyrus to put in an order. After the item is finished, you can place it around your campsite or decorate the interior of your camper.
  • Leaf Tickets: Leaf Tickets can be earned through regular gameplay or purchased using real-world money, and can be used in a variety of ways in the game. For example, they can be used to shorten the time needed to craft items, more easily acquire materials or acquire unique camper exterior designs.
  • Friendship Level: In Animal Crossing: Pocket Camp, you can chat with your animal friends or fulfill their requests to raise your friendship level. If you level up your friendship or decorate your campsite with an animal’s favorite items, she or he might pay you a visit.
  • BHFF (Best Human Friends Forever): Not all of your friends in Animal Crossing: Pocket Camp will have fur or feathers. You can send your in-game Player ID to real-life friends who also own the game to have them visit your campsite. Random player avatars will also visit the campsite from time to time. Once someone visits, you can exchange your Bells for items saved in the Market Box.
  • Tick Tock: Similar to past Animal Crossing games, time passes in Animal Crossing: Pocket Camp just like in real life! As morning, day, evening and night pass, the scenery in the game will change and different animal friends might show up.
  • Area MapAnimal Crossing: Pocket Camp is full of places to visit and explore. In addition to your campsite, you can travel in your camper to a beach, a forest, a river and an island.
  • Market Place: The go-to spot for shopaholics, Market Place is full of stores run by familiar Animal Crossing characters like Timmy, Tommy and the Able Sisters. The various shops in Market Place offer things like furniture and clothing items. The selection at each shop rotates, so don’t be a stranger!
  • OK Motors: Remember that camper that was mentioned a few bullets back? It’s not used to just travel between locations in the game. By visiting the OK Motors store, you can acquire things to customize your camper, including furniture to fill the interior and paint to decorate the exterior. It’s like those tiny homes that are all the rage … but with wheels!
  • Expanding Camp Life: In addition to all the fun things you can do in the game, Animal Crossing: Pocket Camp will eventually offer seasonal events to keep the experience fresh and surprising, as well as limited-time furniture and outfit options through game updates. These events and updates will begin rolling out after launch.

Animal Crossing: Pocket Camp will launch for free on iOS and Android mobile devices in late November. For more information about the game, visit https://ac-pocketcamp.com.

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Pokemon Go Has Been Dropping Less Items For Some Players For A While Now


Posted on October 24, 2017 by Rae Michelle Richards

Walking through downtown Calgary tonight I decided to login to Pokemon Go for the first time in several months and catch some spooky monsters from the Halloween event. My usual walking route contains approximately 20 or so PokeStops including a few Gyms, so when walking it forward & back, filling my item bag is usually par for the course. Except for tonight I noticed something odd – every Stop/Gym was only giving me two items. What the hell… 

After some sleuthing (e.g. Using Google) it turns out the Niantic has been messing with the drop rates of both PokeStops & Gyms for at least the past two weeks. Back on October 11th Reddit user, vtmcouver reported that they had begun to see Stops/Gyms drop only two items. Over the course of that evenings one particular user collected 250 spins from across the Reddit community (that’s a lot of walking) and came to some interesting conclusions: 

  • Gyms will only drop 2 to 3 items (not including bonuses for your team controlling the Gym or daily streaks). 
  • The differing drop rates may be tied to individual trainer accounts rather than be based on other criteria – say trainer location. 
  • If your account is affected there is only a %10 – %12 chance that you’ll receive a bonus third item per spin. 
  • Some players report never receiving a bonus item at all. 

These numbers aren’t exact, and I don’t expect that Niantic will comment on the item drop rate. It is a bit of a bummer – as a casual Pokemon Go player I kind of relied on regular PokeStop drops to provide me with enough Pokeballs to play. If these changes are indeed account wide, I guess all I can do is a shrug and I’ll be less inclined to play Pokemon Go as we head into the Winter months. 

Are you experience fewer item drops from Gyms & Pokestops? Let me know in the comments. 

[Source]


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Reminder: Be Prepared For Tomorrow’s Launch By Pre-Loading Destiny 2 On PC


Posted on October 24, 2017 by Rae Michelle Richards

As of the writing of this post, there’s TECHNICALLY only one hour left of October 23rd in the MDT time zone, but hey it’s technically accurate. 

If you’ve pre-purchased Destiny 2 on PC and want to make sure your game is available for when servers go live at 10 am PDT tomorrow, here is your final reminder to pre-load the game in time for launch. Sitting at staggering 60+ GBs the final install size of Destiny 2 is going to eat up a good chunk of your hard drive.

So far pre-loading seems to be working fine on our end. I finished the 30+ GB download in just under 4 and a half hours. If you’ve got a slower internet connection you may want to let Destiny 2 download overnight. 

 

Here is a list of Destiny 2 launch times adjusted for local time zones: 

  • Pacific Time Zone: 10 AM 
  • Eastern Time Zone: 1PM 
  • British Standard Time: 6PM 
  • Moscow Time: 10PM 

It’s a little late to upgrade a rig before launch but here are the minimum specs for Destiny 2 on PC: 

  MINIMUM  RECOMMENDED 
CPU: Intel  Intel Core i3-3250 3.5 GHz or
Intel Pentium G4560 3.5 GHz 
Intel Core i5-2400 3.4 GHz or
i5 7400 3.5 GHz 
CPU: AMD  AMD FX-4350 4.2 GHz  AMD Ryzen R5 1600X 3.6 GHz 
GPU: NVidia  Nvidia GeForce GTX 660 2GB or
GTX 1050 2GB 
Nvidia GeForce GTX 970 4GB or
GTX 1060 6GB 
GPU: AMD  AMD Radeon HD 7850 2GB  AMD R9 390 8GB 
RAM:  6GB  8GB 

Activision Publishing sent us a digital deluxe edition of Destiny 2 for PC on Battle.net for editorial and video content production consideration. We will be following up this post with Launch Day coverage when servers go live tomorrow as well as coverage of any major community events or happenings. 


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