MGS V "Tagging Demo" Is Absolutely Fantastic | Broken Joysticks

Sep
25

MGS V “Tagging Demo” Is Absolutely Fantastic

Hideo Kojima’s next Metal Gear Solid title has had an enigmatic development cycle, originally revealed at  PAX 2012 and then followed up by a seemingly related mystery trailer at the Spike VGAs last year, fans have waited with baited breath for more information about the game. With the Tokyo Games Show coming to a close we’ve finally got our eyes on a brand new 12 minute gameplay clip – and you can too!

Featuring a “special mission” from Metal Gear Solid: Ground Zeroes, this new lengthy clip shows us how the tagging system works versus the original Metal Gear Solid’s Soliton Radar System. Instead of a small overhead section of the map displayed in the right hand corner of the screen Snake  has access to a small PDA type device that will display a map (sans enemies) without breaking the flow of gameplay or pausing. There are also two different mechanics that change how you monitor enemies movement and end alerts.  Bringing things in line a little bit with Splinter Cell Conviction while still retaining the tense stealth action the MGS franchise is known for.

While in the field Snake is able to “tag” enemas on the battlefield in real time. They will then show up in his on the HUD by the way of a small marker over their heads placed relative to their position in the game world, also tagged enemies will appear as X-ray style skeletons when behind an object within snakes field of vision. As mentioned Alerts have also changed, instead of all adversaries being alerted to Snakes presence right way, he will have a small window of opportunity to cancel an alert via a few moments of increased reaction time represented by a new slow motion mechanic.

Currently it is unknown what form Metal Gear Solid V will take in terms of a retail release considering it is comprised of two components – The open world The Phantom Pain and the much more compact and slightly more linear Ground Zeroes. Whether we’ll see both released as full retail titles or Ground Zeroes either packed in with another Konami title or as DLC is unknown as the time of writing. The full Metal Gear Solid V experience should be available on every platform under the sun – 360, PS3, Xbox One, PlayStation 4 and PC!

[youtube id=”EOLRfnC84fQ” width=”600″ height=”350″]

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About Rae Michelle Richards

As a founding member of Broken Joysticks and Editor In Chief her duties include planning editorial content, writing news posts and managing the team of misfits known as BroJo. Outside of Broken Joysticks she is a transgender rights advocate and university student studying psychology. She can be contacted at RaeLangdon[At]Brokenjoysticks.net, or followed on twitter @Kitsune86

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