It looks like one particularly dedicated The Legend of Zelda: Twilight Princess Fan has decided to take it upon themselves to develop an updated texture pack for the nine year old Nintendo Wii / Nintendo GameCube title.
Running off of the very popular GameCube/Wii emulator Dolphin this project aims to clean up some of the standard definition textures while adding a bit of a touch of Skyward Sword’s art-style. This isn’t a complete remake but rather touching up assets that already exist.
Project developer Tomoya describes the upgrade as follows:
I’ve decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I’m working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I’m aiming to get SSAO or HBAO, and DoF to work properly. I’ve seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I’ve done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it’s possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora’s Mask, OoT, and Conker.) So yeah…
Check out all of these visual upgrades in motion in the video below which amassed over 20,000+ views after being featured on R/Gaming. I personally think this looks absolutely amazing both in still screenshots and when streamed.