Adventure Bar Story is an RPG set in a fantasy world in which you go on adventures with party members and manage a bar. The premise sounds somewhat odd, but the game actually plays pretty well and feels very much like a SNES era RPG.
Your bar is facing a hostile take over by a rich restaurant owner named Gustav. Gustav is a powerful man and he will try to drive you out of business and force you to sell the bar! What’s the best way to defend the take over? Become the most popular bar in town, so even Gustav can’t take over your bar.
So the game is very much go out into the world, collect recipes and ingredients, come back to your bar and make food to sell. That’s about the size of the game.
For example there was a lot I could make with the ingredients that I had, but the only ingredient I lacked was simple salt. Once you realize this, making dishes becomes worlds easier.
As you sell foods at the bar, the patron’s satisfaction with a dish will go down. So if it’s on the menu for too long they will stop buying it. Creating fresh dishes is key to keep them coming back. No worries though, because you can always eat the food yourself if it doesn’t sell. It’s a good idea to do that anyway.
Eating the food you make is actually the only way for you to level up in the game. No matter how much you battle, you won’t gain any experience or level up. Well, you do earn some experience, but that goes towards learning new abilities. It won’t actually make you stronger. So cooking new foods is a good way to get stronger. There is actually a fine balance between selling the food and eating it. Eating the food is the only way to raise your stats, and selling the food is (nearly) the only way to earn money.
Don’t think about gorging yourself though. Your characters have a stomach gauge which fills up, so once you’re character is full you can’t feed them any more that day. Power eating all in one day won’t get you anywhere.
The other way to earn money is to sell things. Some of the items you come across can be sold of course, but that doesn’t pocket you much change and usually it’s more useful to equip them. You can also sell the ingredients that you find or score in battles. This isn’t always a good idea though. How can you cook and level up if you’re selling all your ingredients.
However, one quick little thing that I found out is that you can get water from the well in town. You can hold up to 99 at a time and you can SELL this water at the store. Realistically you can do this over and over again, if you’re patient enough to do this. It’s a good way to get some extra spending money if you need to stock up on spices to buy new recipes.
As the game progresses you will open up new towns, which also opens up new shops with new ingredients to purchase. You will even open up a small farm which you can use to grow crops. It’s pretty neat, though be warned as going to the town counts towards your excursion of the day so you won’t be able to visit a neighbouring town AND explore for ingredients.
The battle system in the game is also very well thought out. The RPG battles are turn based, but there is a bit of a ‘real-time’ feel to it. On the top of the touch screen there is a slider timeline, which shows all of the characters in the battle and in what sequence the turns will go. In this way you can wisely attack an enemy who is first in line to give yourself the advantage.