Tag Archive

Tinybuild Releases Party Hard Alpha For All To Play


Posted on April 24, 2017 by Rae Michelle Richards

Tinybuild has released a public alpha version of their upcoming 2D slaughter-fest Party Hard 2 on both Windows PC and Mac. Fans of the first game, as well as newcomers, can try out the gameplay that developer, Pinoki Games, is working on. Even at this early stage of development both the publisher and developer seem confident in what this sequel has to offer.

Party Hard 2 Alpha 1 allows players to explore a nightclub environment as a “masked maniac” with a number of objectives. Differing from the formula of the first title, which required players to eliminate all targets, Party Hard 2 provides a number of different targets to chose from. Other enhancements in PH2 include the ability to see interactive objects in the game environment, an instant kill ability and the player character can now also carry up to 3 items.

Don’t have time to download the alpha for yourself? Check out 3 minutes of direct gameplay that TinyBuild has uploaded to YouTube:

Here is the official announcement tweet annoouncing the availability of Alpha 1:

Lastly here is a couple of GIFs of PH2 in action:

Pre-ordering Party Hard 2 on the official website for $19.99 USD guarantees access to additional alpha builds as well as the full version upon completion.


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Lovely Planet Follow-Up Focuses On Arcade Action


Posted on July 14, 2016 by Rae Michelle Richards

Do you remember Tiny Build’s 2014 colorful FPS Lovely Planet? Well the publisher is back with a direct sequel to their heart filled, pastel colored shooter that focuses on FPS action. With four unique worlds for players to explore Lovely Planet Arcade offers up hundreds of levels that will test your jumping, strafing and shooting skills. Once you’ve beaten the arcade mode all of the levels can be played in either Fast or Mirror mode for an additional challenge.

Lovely Planet Arcade is available for pre-order on Steam for $5.99 USD but if you want a taste of Lovely Planet’s action without putting down any cash Tiny Build is giving away the 2014 original in partnership with Bundle Stars & PC Gamer– so make sure to head on over there and redeem your free key while supplies last.

In their official blog post Tinybuild described Lovely Planet Arcade like this:

“2014’s critical-hit Lovely Planet had us flying through the skies, carelessly spraying bullets in the clouds. It’s time now to hand in your jump boots because we’re going back to the shooting range for some old-school action in Lovely Planet Arcade! Buckle up for close quarter combat through tight corners sprinkled with trigger-happy baddies eager to send you back to the starting line!”

Check out the launch trailer for Lovely Planet Arcade below and let us know what you think of the game in the comments section.


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Key Resellers a Huge Threat to Indies


Posted on June 24, 2016 by Renee Gittins

Key resellers have a reputation for being sketchy and potentially harmful to the game industry. Recently, the magnitude of their negative impact was shown.

Earlier this week, tinyBuild, an indie game development studio and publisher, revealed that the key reselling site, G2A.COM, sold thousands of keys of their games without tinyBuild ever seeing a dime. Almost $200k was pulled in by G2A, though tinyBuild has noted that the keys sold at retail value would have been worth $450k.

tinyBuild's calculations of sales and lost sales based on sales information from G2A.

tinyBuild’s calculations of sales and lost sales based on sales information from G2A.

G2A’s response to this reveal was not an apology, but demands that tinyBuild produce a list of the keys that are fraudulent (a rather difficult and absurd request), and a criticism of tinyBuild’s loss estimate, clearly not understanding what “retail value” means.

G2A.COM calls for tinyBuild to provide their list of suspicious keys within three days from the date of this transmission.

The CEO of tinyBuild, Alex Nichiporchik responded that:

The way our business works is we work with a ton of partners, and tracking down individual key batches is an insane amount of work. Even if we did that and deactivated certain batches, each one of them will have a bunch of ‘legitimate’ redemptions… I [also] believe [G2A would] just resell those keys and make more money off of it.

Alex’s distrust of key resellers is understandable, especially considering the response from G2A. Instead of taking down tinyBuild keys or providing compensation of the sales to the studio, G2A is still happily making money off of assisting scammers.

One of tinyBuild's games, Punch Club.

One of tinyBuild’s games, Punch Club.

Key resellers seem to have a pretty reasonable business model at first glance: a person gets a key for a game they don’t want or already have, and sells it on a key reselling website to make a few bucks and put the key in the pocket of someone who will use it.

The internet is not a kind place, though, and key resellers provide an opportunity for fraudsters to easily cash out. They use stolen credit cards to purchase keys, like from Humble Bundle and even key resellers, then turn around and resell them on the key reselling sites that are more lenient in their security. The key is resold and gone on to more legitimate hands long before the first seller is hit with the charge-back from the stolen card. Publishers and developers lose, while scammers and sketchy key resellers win.

“They’re basically helping people launder money” noted Mike Gnade, from IndieGameStand. “This scam really pisses me off – mainly because these people aren’t stealing from large rich corporations but taking advantage of smaller companies and indie developers.”

While stolen credit cards are a large part of the problem, there are other places that these key reselling merchants are finding keys: bots and scammers.

Bots happily search streams, Facebook and other channels for posted codes to snatch up and resell, and the losing side is always the developers. Not even the smallest game studios are free from these risks.

My inbox often gets emails like the following:

Hello!

My name is Anas, nice to meet you.
I found in the Steam list your game Potions: A Curious Tale and would like to submit it on my channel.
I plan to try your game on one of the my closest twitch-streams, and if I liked it – make a full review on YouTube channel.
I will be very grateful, if you send me few extra keys as a small thanks for advertising (I want give them to my friends, who are just beginning to engage a streaming).
Thank you for your time. I hope to hear your answer, even if it is negative.
Sounds pretty cool, right? Someone wants to stream Potions: A Curious Tale, and, wow, they have 1.6 million subscribers on YouTube. An amazing opportunity, right?
Probably not. It’s like that this person is just phishing for keys. They’ve made a gmail account with an address that seems similar to what this streamer would use and are probably using a bot to write emails like this. Notice how the only detail about my game is the name of the game itself, and, of course, they want multiple keys, not just one.

With an unreleased game, I am particularly sensitive to requests like this, because the game is not intended to be released to the general public yet. Reselling of my keys would be extremely harmful to Potions: A Curious Tale, not just due to lost revenue, but because the game is unfinished and may be received poorly.

Luckily, there are services like Distribute(), created by Vlambeer to help indie developers sort legitimate requests from illegitimate ones. They offer tracking of “Verified press contacts [to] help you ensure press requests come from a trusted source. Verified press contacts help you avoid fake requests from video content creators or people pretending to be from larger websites or YouTube personalities.”
Still, the night is dark and full of scammers.

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