Street Fighter V Battle Systems Explained


Posted on June 12, 2015 by Rae Michelle Richards

Capcom’s upcoming fifth entry in the Street Fighter franchise is expected to have a huge presence at Sony’s E3 press conference thanks to the platform exclusivity agreement the two companies previously announced.

Before things kick off early next week Capcom has released a brand new “Battle Systems” trailer explaining some of the mechanics we can expect in Street Fighter V alongside a fresh batch of new screenshots. From the press release and trailer they’ve provided it seems like SFV feels a lot less like IV and more like the EX series.

Here are some of the new mechanics:

New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy.

V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated.

V-Skill: Utility skills (such as evasion) for each character that can be activated at any time. o V-Reversal: Unique counterattacks that use one stock of the V-Gauge.

Critical Arts: Ultimate attacks that use the entire EX Gauge.

Honestly to me this feels like a cross between the “Ultimate” attacks that made Street Fighter IV so memorable and the nuanced EX Attacks that were introduced in the Street Fighter EX Series. I haven’t played Street Fighter V so obviously I don’t know how the game feels when you have a controller in your hands, but as you can see from the below media it sure is pretty.

Expect more on Street Fighter V as E3 rolls on all next week.

Battle Systems Trailer

[youtube id=”AfrSKt5b-50″]

Pre-E3 Screens

 


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